WebGL 1 Parameter: MAX_FRAGMENT_UNIFORM_VECTORS

Overall Support

32 - 100%

64 - 100%

112 - 99.85%

220 - 99.85%

221 - 98.94%

224 - 98.91%

256 - 98.59%

261 - 92.98%

266 - 92.9%

512 - 92.9%

768 - 92.84%

1000 - 92.79%

1024 - 92.79%

2048 - 8.62%

4095 - 8.61%

4096 - 8.6%

Platforms Support
PlatformSupport
Android

64 - 100%

220 - 99.98%

224 - 99.97%

256 - 99.39%

261 - 55.36%

1024 - 55.17%

4095 - 30.21%

4096 - 30.2%

Chromium OS

256 - 100%

1024 - 100%

4095 - 9.75%

4096 - 9.71%

iOS

64 - 100%

224 - 97.84%

256 - 96.44%

261 - 95.91%

1024 - 95.86%

4096 - 0.68%

Linux

32 - 100%

64 - 99.97%

221 - 99.96%

224 - 99.92%

256 - 99.9%

261 - 94.2%

512 - 93.93%

1024 - 93.85%

2048 - 40.85%

4095 - 40.83%

4096 - 40.73%

Mac OS

64 - 100%

112 - 99.92%

224 - 99.91%

256 - 99.11%

261 - 98.61%

512 - 98.6%

768 - 98.33%

1024 - 98.07%

4096 - 0.58%

Windows

220 - 100%

221 - 97.97%

224 - 97.91%

256 - 97.85%

261 - 97.84%

266 - 97.74%

512 - 97.74%

1000 - 97.74%

1024 - 97.73%

2048 - 3.84%

4096 - 3.84%