WebGL 1 Parameter: MAX_FRAGMENT_UNIFORM_VECTORS
32 - 100%
64 - 100%
112 - 99.85%
220 - 99.85%
221 - 98.94%
224 - 98.91%
256 - 98.59%
261 - 92.98%
266 - 92.9%
512 - 92.9%
768 - 92.84%
1000 - 92.79%
1024 - 92.79%
2048 - 8.62%
4095 - 8.61%
4096 - 8.6%
Platform | Support |
---|---|
Android | 64 - 100% 220 - 99.98% 224 - 99.97% 256 - 99.39% 261 - 55.36% 1024 - 55.17% 4095 - 30.21% 4096 - 30.2% |
Chromium OS | 256 - 100% 1024 - 100% 4095 - 9.75% 4096 - 9.71% |
iOS | 64 - 100% 224 - 97.84% 256 - 96.44% 261 - 95.91% 1024 - 95.86% 4096 - 0.68% |
Linux | 32 - 100% 64 - 99.97% 221 - 99.96% 224 - 99.92% 256 - 99.9% 261 - 94.2% 512 - 93.93% 1024 - 93.85% 2048 - 40.85% 4095 - 40.83% 4096 - 40.73% |
Mac OS | 64 - 100% 112 - 99.92% 224 - 99.91% 256 - 99.11% 261 - 98.61% 512 - 98.6% 768 - 98.33% 1024 - 98.07% 4096 - 0.58% |
Windows | 220 - 100% 221 - 97.97% 224 - 97.91% 256 - 97.85% 261 - 97.84% 266 - 97.74% 512 - 97.74% 1000 - 97.74% 1024 - 97.73% 2048 - 3.84% 4096 - 3.84% |