WebGL 2 Parameter: MAX_FRAGMENT_UNIFORM_COMPONENTS

Overall Support

63 - 100%

896 - 100%

908 - 99.88%

1023 - 99.87%

1024 - 99.62%

1056 - 94.69%

2048 - 94.56%

3071 - 94.55%

3072 - 94.55%

3672 - 94.52%

4000 - 94.52%

4095 - 94.52%

4096 - 93.27%

16380 - 8.42%

16383 - 8.41%

16384 - 8.31%

Platforms Support
PlatformSupport
Android

896 - 100%

1023 - 99.92%

1024 - 97.69%

1056 - 56.3%

4095 - 55.99%

4096 - 53.99%

16380 - 30.68%

16383 - 30.68%

16384 - 30.07%

Chromium OS

1024 - 100%

4096 - 100%

16380 - 9.83%

16384 - 9.79%

iOS

896 - 100%

908 - 99.46%

1024 - 99.42%

1056 - 98.5%

4096 - 98.46%

16384 - 0.81%

Linux

896 - 100%

1023 - 99.98%

1024 - 99.81%

1056 - 94.03%

2048 - 93.84%

3672 - 93.81%

4095 - 93.8%

4096 - 90.87%

16380 - 38.9%

16383 - 38.8%

16384 - 38.61%

Mac OS

896 - 100%

1024 - 99.55%

1056 - 98.93%

2048 - 98.89%

3071 - 98.86%

3072 - 98.86%

4095 - 98.69%

4096 - 97.52%

16383 - 0.7%

16384 - 0.7%

Windows

63 - 100%

1024 - 100%

1056 - 99.99%

2048 - 99.85%

4000 - 99.84%

4095 - 99.84%

4096 - 98.28%

16383 - 3.98%

16384 - 3.92%