WebGL 2 Parameter: MAX_VERTEX_UNIFORM_COMPONENTS
686 - 100%
1023 - 100%
1024 - 99.71%
1036 - 94.33%
2047 - 94.24%
2048 - 94.24%
3071 - 94%
3072 - 94%
4000 - 93.97%
4095 - 93.96%
4096 - 93.37%
8190 - 51.54%
8192 - 51.54%
16352 - 51.54%
16379 - 51.54%
16380 - 51.15%
16383 - 38.9%
16384 - 38.51%
Platform | Support |
---|---|
Android | 686 - 100% 1023 - 100% 1024 - 97.64% 1036 - 56.29% 2047 - 56.1% 2048 - 56.08% 4095 - 55.02% 4096 - 53.07% 16352 - 30.78% 16379 - 30.77% 16380 - 30.76% 16383 - 30.74% 16384 - 30.17% |
Chromium OS | 2048 - 100% 4096 - 100% 16384 - 9.74% |
iOS | 1024 - 100% 1036 - 99% 2048 - 98.92% 4096 - 98.54% 16380 - 0.9% 16384 - 0.89% |
Linux | 1023 - 100% 1024 - 99.82% 1036 - 94.42% 2048 - 94.15% 4095 - 94.03% 4096 - 91.71% 8192 - 40.95% 16352 - 40.92% 16380 - 40.9% 16383 - 40.86% 16384 - 40.68% |
Mac OS | 1024 - 100% 1036 - 99.25% 2048 - 99.24% 3071 - 98.78% 3072 - 98.78% 4095 - 98.62% 4096 - 97.16% 16380 - 0.63% 16384 - 0.6% |
Windows | 1024 - 100% 1036 - 99.99% 2048 - 99.89% 4000 - 99.89% 4095 - 99.88% 4096 - 99.88% 8190 - 99.63% 8192 - 99.62% 16379 - 99.62% 16380 - 98.77% 16383 - 71.35% 16384 - 70.66% |