WebGL 2 Parameter: MAX_VERTEX_UNIFORM_VECTORS
128 - 100%
256 - 100%
512 - 94.77%
768 - 94.53%
1000 - 94.5%
1024 - 94.49%
2047 - 51.66%
2048 - 51.66%
2811 - 51.66%
3672 - 51.66%
4088 - 51.66%
4095 - 51.66%
4096 - 39.02%
Platform | Support |
---|---|
Android | 256 - 100% 512 - 56.43% 1024 - 55.35% 4088 - 30.94% 4095 - 30.94% 4096 - 30.9% |
Chromium OS | 512 - 100% 1024 - 100% 4096 - 9.83% |
iOS | 256 - 100% 512 - 99.39% 1024 - 98.85% 4095 - 0.91% 4096 - 0.89% |
Linux | 128 - 100% 256 - 99.99% 512 - 93.86% 1024 - 93.81% 2048 - 38.97% 3672 - 38.95% 4088 - 38.94% 4095 - 38.89% 4096 - 38.85% |
Mac OS | 128 - 100% 256 - 100% 512 - 99.53% 768 - 99.08% 1024 - 98.91% 4095 - 0.76% 4096 - 0.74% |
Windows | 128 - 100% 256 - 100% 512 - 99.81% 1000 - 99.8% 1024 - 99.8% 2047 - 99.55% 2048 - 99.55% 2811 - 99.54% 4095 - 99.54% 4096 - 71.61% |