Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 25.32% |
Chromium OS | 86.75% |
iOS | 0.4% |
Linux | 6.42% |
Mac OS | 47.67% |
Windows | 80.35% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 20 - 100% 23 - 100% 24 - 99.99% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 98.88% |
maxBufferSize | 268435456 - 100% 429496728 - 100% 805306368 - 100% 858993456 - 99.99% 1073741824 - 99.99% 1610612736 - 94.94% 1717986916 - 94.94% 2147483644 - 94.94% 2147483647 - 94.93% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 69.47% 128 - 68.5% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 79.28% 768 - 79.28% 1024 - 79.25% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 79.28% 1024 - 79.28% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 79.28% 1024 - 79.28% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.46% 49152 - 21.44% 65536 - 21.4% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 81.64% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 81.63% |
maxFragmentCombinedOutputResources | 8 - 100% |
maxInterStageShaderComponents | 60 - 100% 64 - 90.55% 112 - 90.55% |
maxInterStageShaderVariables | 16 - 100% 28 - 90.52% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 92.57% 429496728 - 92.57% 536870912 - 92.57% 805306368 - 92.56% 858993456 - 92.56% 1073741824 - 92.56% 1610612736 - 75.84% 1717986916 - 75.83% 2147483644 - 75.83% 2147483647 - 15.44% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 96.84% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 81.67% |
maxTextureArrayLayers | 256 - 100% 1024 - 12.49% 2048 - 12.48% 4096 - 0.66% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.59% 16384 - 93.55% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.59% 16383 - 93.55% 16384 - 93.54% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.59% 4096 - 0.68% 8192 - 0.68% 16383 - 0.68% 16384 - 0.66% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.33% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 75.46% 30 - 75.45% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.08% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 99.9% 256 - 99.89% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.93% 256 - 99.92% |