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EXT_depth_clamp

Prevents geometry outside the depth range from being clipped. Depth clamping can keep geometry visible near the camera or far plane instead of cutting it away.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

90.06%
of browsers tested for this feature

Platform Support

PlatformSupport
Android21.67%
Chromium OS84.42%
iOS98.66%
Linux91.48%
Mac OS99.2%
Windows98.86%

Browser Support

BrowserSupport
Chrome/Chromium88.55%
Edge99.17%
Firefox88.79%
Opera96.33%
Other76.89%
Safari98.5%
Samsung Internet1%