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EXT_frag_depth

Lets fragment shaders write the final depth value. A fragment shader runs per pixel and can use this to adjust how pixels sort against other geometry.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

89.94%
of browsers tested for this feature

Platform Support

PlatformSupport
Android10.49%
Chromium OS84.46%
iOS100%
Linux92.98%
Mac OS100%
Windows99.96%

Browser Support

BrowserSupport
Chrome/Chromium87.05%
Edge98.8%
Firefox97.13%
Opera95.87%
Other80.36%
Safari100%
Samsung Internet16.6%