EXT_frag_depth#
Real-world WebGL extension support statistics for EXT_frag_depth across browsers, devices, and platforms.
Lets fragment shaders write the final depth value. A fragment shader runs per pixel and can use this to adjust how pixels sort against other geometry.
Want to check this browser directly? Open the WebGL Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support#
This chart shows what share of recent reports support EXT_frag_depth.
88.55%
overall support
Platform Support#
| Platform | Support |
|---|---|
| Android | 10.62% |
| Chromium OS | 84.13% |
| iOS | 99.98% |
| Linux | 92.09% |
| Mac OS | 99.99% |
| Windows | 99.93% |
Browser Support#
| Browser | Support |
|---|---|
| Chrome/Chromium | 85.41% |
| Edge | 98.57% |
| Firefox | 97.31% |
| Opera | 95.06% |
| Other | 81.51% |
| Safari | 99.99% |
| Samsung Internet | 17.96% |