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EXT_frag_depth

Lets fragment shaders write the final depth value. A fragment shader runs per pixel and can use this to adjust how pixels sort against other geometry.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

90.55%
of browsers tested for this feature

Platform Support

PlatformSupport
Android9.6%
Chromium OS83.68%
iOS99.95%
Linux91.62%
Mac OS99.99%
Windows99.97%

Browser Support

BrowserSupport
Chrome/Chromium87.71%
Edge98.8%
Firefox97.69%
Opera95.01%
Other82.73%
Safari99.96%
Samsung Internet18.59%