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EXT_frag_depth

Lets fragment shaders write the final depth value. A fragment shader runs per pixel and can use this to adjust how pixels sort against other geometry.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

90.22%
of browsers tested for this feature

Platform Support

PlatformSupport
Android11.69%
Chromium OS84.41%
iOS99.95%
Linux92.22%
Mac OS99.99%
Windows99.96%

Browser Support

BrowserSupport
Chrome/Chromium87.25%
Edge98.78%
Firefox97.67%
Opera95.3%
Other85.98%
Safari99.97%
Samsung Internet17.64%