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KHR_parallel_shader_compile

Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

75.71%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.24%
Chromium OS28.46%
iOS98.18%
Linux43.99%
Mac OS92.74%
Windows90.02%

Browser Support

BrowserSupport
Chrome/Chromium76.96%
Edge97.85%
Firefox1.01%
Opera94.48%
Other78.3%
Safari98.64%
Samsung Internet0.79%