KHR_parallel_shader_compile
Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.
Check your device: WebGL Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
75.71%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 0.24% |
| Chromium OS | 28.46% |
| iOS | 98.18% |
| Linux | 43.99% |
| Mac OS | 92.74% |
| Windows | 90.02% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 76.96% |
| Edge | 97.85% |
| Firefox | 1.01% |
| Opera | 94.48% |
| Other | 78.3% |
| Safari | 98.64% |
| Samsung Internet | 0.79% |