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KHR_parallel_shader_compile

Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

76.57%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.15%
Chromium OS29.7%
iOS98.52%
Linux45.85%
Mac OS93.1%
Windows90.38%

Browser Support

BrowserSupport
Chrome/Chromium78.28%
Edge97.99%
Firefox1.14%
Opera94.68%
Other82.23%
Safari98.92%
Samsung Internet0.36%