KHR_parallel_shader_compile
Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.
Check your device: WebGL Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
76.14%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 0.21% |
| Chromium OS | 28.98% |
| iOS | 98.64% |
| Linux | 46.13% |
| Mac OS | 93.43% |
| Windows | 89.55% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 77.48% |
| Edge | 97.97% |
| Firefox | 0.79% |
| Opera | 94.44% |
| Other | 81.03% |
| Safari | 99.06% |
| Samsung Internet | 0% |