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KHR_parallel_shader_compile

Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

77.09%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.25%
Chromium OS27.53%
iOS98.44%
Linux44.52%
Mac OS93.32%
Windows90.37%

Browser Support

BrowserSupport
Chrome/Chromium78.4%
Edge97.65%
Firefox0.78%
Opera94.58%
Other80.61%
Safari99%
Samsung Internet0.79%