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KHR_parallel_shader_compile

Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

76.14%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.21%
Chromium OS28.98%
iOS98.64%
Linux46.13%
Mac OS93.43%
Windows89.55%

Browser Support

BrowserSupport
Chrome/Chromium77.48%
Edge97.97%
Firefox0.79%
Opera94.44%
Other81.03%
Safari99.06%
Samsung Internet0%