Skip to content

OES_element_index_uint

Allows 32-bit indices in indexed draw calls. Larger index types let one mesh reference far more vertices without being split into smaller pieces.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

99.97%
of browsers tested for this feature

Platform Support

PlatformSupport
Android99.97%
Chromium OS100%
iOS100%
Linux99.57%
Mac OS100%
Windows100%

Browser Support

BrowserSupport
Chrome/Chromium99.96%
Edge100%
Firefox100%
Opera100%
Other100%
Safari100%
Samsung Internet100%