OES_element_index_uint
Allows 32-bit indices in indexed draw calls. Larger index types let one mesh reference far more vertices without being split into smaller pieces.
Check your device: WebGL Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
99.98%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 99.96% |
| Chromium OS | 100% |
| iOS | 100% |
| Linux | 99.85% |
| Mac OS | 100% |
| Windows | 99.99% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 99.98% |
| Edge | 100% |
| Firefox | 100% |
| Opera | 100% |
| Other | 100% |
| Safari | 100% |
| Samsung Internet | 100% |