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OES_standard_derivatives

Adds derivative functions to fragment shaders. Derivatives help a shader estimate how quickly values change across nearby pixels, which is useful for filtering and procedural effects.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

99.99%
of browsers tested for this feature

Platform Support

PlatformSupport
Android99.98%
Chromium OS100%
iOS100%
Linux99.92%
Mac OS100%
Windows99.99%

Browser Support

BrowserSupport
Chrome/Chromium99.98%
Edge100%
Firefox100%
Opera100%
Other100%
Safari100%
Samsung Internet100%