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WEBGL_color_buffer_float

Allows rendering into floating-point color buffers. Rendering into float targets is important for HDR pipelines, deferred shading, and post-processing effects.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

99.22%
of browsers tested for this feature

Platform Support

PlatformSupport
Android93.1%
Chromium OS99.99%
iOS100%
Linux99.1%
Mac OS100%
Windows99.99%

Browser Support

BrowserSupport
Chrome/Chromium99.31%
Edge99.98%
Firefox99.95%
Opera99.51%
Other94.65%
Safari100%
Samsung Internet70.18%