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WEBGL_color_buffer_float

Allows rendering into floating-point color buffers. Rendering into float targets is important for HDR pipelines, deferred shading, and post-processing effects.

Check your device: WebGL Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

99.35%
of browsers tested for this feature

Platform Support

PlatformSupport
Android93.6%
Chromium OS100%
iOS99.99%
Linux98.93%
Mac OS99.99%
Windows99.98%

Browser Support

BrowserSupport
Chrome/Chromium99.51%
Edge99.99%
Firefox99.9%
Opera99.51%
Other94.7%
Safari99.99%
Samsung Internet68.31%