WEBGL_draw_buffers#
Real-world WebGL extension support statistics for WEBGL_draw_buffers across browsers, devices, and platforms.
Adds multiple render targets, so a draw call can write to several color attachments. Multiple render targets are useful in deferred rendering and other pipelines that output several buffers at once.
Want to check this browser directly? Open the WebGL Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support#
This chart shows what share of recent reports support WEBGL_draw_buffers.
89.16%
overall support
Platform Support#
| Platform | Support |
|---|---|
| Android | 14.95% |
| Chromium OS | 86.39% |
| iOS | 99.97% |
| Linux | 88.32% |
| Mac OS | 99.93% |
| Windows | 99.31% |
Browser Support#
| Browser | Support |
|---|---|
| Chrome/Chromium | 86.33% |
| Edge | 98.68% |
| Firefox | 95.45% |
| Opera | 94.62% |
| Other | 82.87% |
| Safari | 99.97% |
| Samsung Internet | 20.13% |