WEBGL_draw_buffers
Adds multiple render targets, so a draw call can write to several color attachments. Multiple render targets are useful in deferred rendering and other pipelines that output several buffers at once.
Check your device: WebGL Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
90.36%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 15.59% |
| Chromium OS | 85.02% |
| iOS | 99.95% |
| Linux | 87.73% |
| Mac OS | 99.99% |
| Windows | 99.89% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 87.71% |
| Edge | 98.75% |
| Firefox | 95.14% |
| Opera | 95.43% |
| Other | 86.44% |
| Safari | 99.95% |
| Samsung Internet | 18.47% |