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MAX_DRAW_BUFFERS_WEBGL#

Real-world WebGL parameter support statistics for MAX_DRAW_BUFFERS_WEBGL across browsers, devices, and platforms.

Maximum number of draw buffers available when using the WebGL draw buffers extension. A draw buffer is one color output target a fragment shader can write to in a pass.

Want to check this browser directly? Open the WebGL Capabilities Report.

Overall Support#

This table shows which reported values appear for MAX_DRAW_BUFFERS_WEBGL and how common each value is.

ValueSupport
0100%
4100%
6100%
798%
898%

Platform Support#

This table shows which values are reported for MAX_DRAW_BUFFERS_WEBGL on each platform and how common they are.
PlatformSupport
Android
6100%
893%
Chromium OS
4100%
7100%
899%
iOS
6100%
899%
Linux
0100%
6100%
888%
Mac OS
0100%
4100%
6100%
896%
Windows
0100%
6100%
899%

Browser Support#

This table shows which values are reported for MAX_DRAW_BUFFERS_WEBGL in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
0100%
4100%
6100%
797%
897%
Edge
6100%
8100%
Firefox
0100%
4100%
6100%
8100%
Opera
6100%
8100%
Other
6100%
899%
Safari
6100%
8100%
Samsung Internet
6100%
899%