WebGL 1 Parameter: MAX_FRAGMENT_UNIFORM_VECTORS
32 - 100%
64 - 100%
112 - 99.9%
220 - 99.9%
221 - 98.9%
224 - 98.87%
256 - 98.61%
261 - 92.11%
300 - 92.03%
512 - 92.03%
768 - 92.01%
1000 - 91.98%
1024 - 91.98%
2048 - 12.7%
4095 - 12.7%
4096 - 12.66%
Platform | Support |
---|---|
Android | 64 - 100% 224 - 99.99% 256 - 99.66% 261 - 65.21% 1024 - 65.18% 4095 - 46.2% 4096 - 46.19% |
Chromium OS | 1024 - 100% 4095 - 14.53% 4096 - 14.36% |
iOS | 64 - 100% 224 - 98.24% 256 - 96.96% 261 - 96.35% 1024 - 96.3% 4096 - 1.03% |
Linux | 32 - 100% 221 - 99.99% 224 - 99.96% 256 - 99.93% 261 - 92.78% 300 - 92.58% 512 - 92.56% 1024 - 92.49% 2048 - 38% 4095 - 37.97% 4096 - 37.24% |
Mac OS | 64 - 100% 224 - 99.98% 256 - 99.43% 261 - 99.15% 512 - 99.12% 768 - 99.01% 1024 - 98.88% 2048 - 0.96% 4096 - 0.96% |
Windows | 112 - 100% 220 - 100% 221 - 97.93% 224 - 97.88% 256 - 97.8% 261 - 97.79% 512 - 97.68% 1000 - 97.67% 1024 - 97.67% 2048 - 3.3% 4096 - 3.3% |