WebGL 1 Parameter: MAX_FRAGMENT_UNIFORM_VECTORS

Overall Support

32 - 100%

64 - 100%

112 - 99.89%

220 - 99.89%

221 - 99.04%

224 - 99.02%

256 - 98.48%

261 - 89.88%

300 - 89.79%

512 - 89.79%

768 - 89.77%

1000 - 89.74%

1024 - 89.74%

1540 - 10.13%

1748 - 10.13%

2048 - 10.13%

2806 - 10.13%

4095 - 10.13%

4096 - 10.1%

Platforms Support
PlatformSupport
Android

64 - 100%

220 - 99.95%

224 - 99.95%

256 - 98.87%

261 - 56.47%

1024 - 56.41%

4096 - 28.33%

Chromium OS

1024 - 100%

4095 - 11.97%

4096 - 11.91%

iOS

64 - 100%

224 - 98.36%

256 - 96.08%

261 - 95.25%

1024 - 95.18%

4096 - 0.84%

Linux

32 - 100%

224 - 99.98%

256 - 99.96%

261 - 93.53%

300 - 93.1%

512 - 93.09%

1024 - 93.06%

1540 - 41.83%

1748 - 41.82%

2048 - 41.81%

2806 - 41.74%

4095 - 41.73%

4096 - 41.12%

Mac OS

64 - 100%

224 - 99.96%

256 - 99.05%

261 - 98.59%

512 - 98.58%

768 - 98.46%

1024 - 98.3%

4096 - 0.61%

Windows

112 - 100%

220 - 100%

221 - 98.04%

224 - 97.99%

256 - 97.91%

261 - 97.9%

512 - 97.8%

1000 - 97.8%

1024 - 97.79%

2048 - 3.66%

4096 - 3.65%