WebGL 1 Parameter: MAX_FRAGMENT_UNIFORM_VECTORS

Overall Support

32 - 100%

36 - 100%

64 - 100%

112 - 99.92%

220 - 99.92%

221 - 99.15%

224 - 99.13%

256 - 98.93%

261 - 94.42%

300 - 94.35%

512 - 94.35%

768 - 94.33%

1024 - 94.31%

2048 - 11.2%

4095 - 11.19%

4096 - 11.18%

Platforms Support
PlatformSupport
Android

36 - 100%

64 - 100%

224 - 99.99%

256 - 99.77%

261 - 56.28%

512 - 56.2%

1024 - 56.19%

4096 - 37.16%

Chromium OS

261 - 100%

1024 - 100%

4095 - 24.66%

4096 - 24.63%

iOS

64 - 100%

224 - 98.5%

256 - 96.83%

261 - 96.38%

1024 - 96.31%

4096 - 0.76%

Linux

32 - 100%

64 - 99.96%

221 - 99.91%

224 - 99.9%

256 - 99.88%

261 - 95.29%

300 - 95.17%

512 - 95.17%

1024 - 95.09%

2048 - 45.2%

4095 - 45.15%

4096 - 44.97%

Mac OS

64 - 100%

224 - 99.99%

256 - 99.58%

261 - 99.38%

512 - 99.36%

768 - 99.3%

1024 - 99.17%

4096 - 0.63%

Windows

112 - 100%

220 - 100%

221 - 98.36%

224 - 98.33%

256 - 98.28%

261 - 98.27%

512 - 98.16%

1024 - 98.15%

2048 - 3.63%

4096 - 3.62%