WebGL 1 Parameter: MAX_FRAGMENT_UNIFORM_VECTORS
32 - 100%
36 - 100%
64 - 100%
112 - 99.92%
220 - 99.92%
221 - 99.15%
224 - 99.13%
256 - 98.93%
261 - 94.42%
300 - 94.35%
512 - 94.35%
768 - 94.33%
1024 - 94.31%
2048 - 11.2%
4095 - 11.19%
4096 - 11.18%
Platform | Support |
---|---|
Android | 36 - 100% 64 - 100% 224 - 99.99% 256 - 99.77% 261 - 56.28% 512 - 56.2% 1024 - 56.19% 4096 - 37.16% |
Chromium OS | 261 - 100% 1024 - 100% 4095 - 24.66% 4096 - 24.63% |
iOS | 64 - 100% 224 - 98.5% 256 - 96.83% 261 - 96.38% 1024 - 96.31% 4096 - 0.76% |
Linux | 32 - 100% 64 - 99.96% 221 - 99.91% 224 - 99.9% 256 - 99.88% 261 - 95.29% 300 - 95.17% 512 - 95.17% 1024 - 95.09% 2048 - 45.2% 4095 - 45.15% 4096 - 44.97% |
Mac OS | 64 - 100% 224 - 99.99% 256 - 99.58% 261 - 99.38% 512 - 99.36% 768 - 99.3% 1024 - 99.17% 4096 - 0.63% |
Windows | 112 - 100% 220 - 100% 221 - 98.36% 224 - 98.33% 256 - 98.28% 261 - 98.27% 512 - 98.16% 1024 - 98.15% 2048 - 3.63% 4096 - 3.62% |