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Web3D Survey : WebGL : MAX_FRAGMENT_UNIFORM_VECTORS
Overall Support

32 - 100%

64 - 100%

220 - 99.98%

221 - 99.56%

224 - 99.55%

256 - 99.43%

261 - 95.32%

309 - 95.24%

417 - 95.23%

512 - 95.23%

768 - 95.21%

1023 - 95.19%

1024 - 95.19%

2048 - 12.39%

4095 - 12.39%

4096 - 12.38%

Platforms Support
PlatformSupport
Android

64 - 100%

220 - 99.99%

224 - 99.98%

256 - 99.8%

261 - 57.78%

512 - 57.75%

1024 - 57.74%

4096 - 45.15%

Chromium OS

1024 - 100%

4095 - 38.14%

4096 - 38.12%

iOS

64 - 100%

224 - 99.74%

256 - 99.46%

261 - 99.4%

309 - 99.36%

1024 - 99.35%

4096 - 1.12%

Linux

32 - 100%

224 - 99.97%

256 - 99.31%

261 - 94.16%

512 - 94.09%

1023 - 94.03%

1024 - 94.01%

2048 - 42.95%

4095 - 42.89%

4096 - 42.68%

Mac OS

64 - 100%

224 - 99.99%

256 - 99.79%

261 - 99.71%

512 - 99.71%

768 - 99.61%

1024 - 99.55%

4096 - 0.85%

Windows

220 - 100%

221 - 99.13%

224 - 99.12%

256 - 99.08%

261 - 99.06%

417 - 98.9%

512 - 98.9%

1024 - 98.89%

4096 - 4.02%