WebGL 1 Parameter: MAX_FRAGMENT_UNIFORM_VECTORS

Overall Support

32 - 100%

64 - 100%

112 - 99.9%

220 - 99.9%

221 - 98.9%

224 - 98.87%

256 - 98.61%

261 - 92.11%

300 - 92.03%

512 - 92.03%

768 - 92.01%

1000 - 91.98%

1024 - 91.98%

2048 - 12.7%

4095 - 12.7%

4096 - 12.66%

Platforms Support
PlatformSupport
Android

64 - 100%

224 - 99.99%

256 - 99.66%

261 - 65.21%

1024 - 65.18%

4095 - 46.2%

4096 - 46.19%

Chromium OS

1024 - 100%

4095 - 14.53%

4096 - 14.36%

iOS

64 - 100%

224 - 98.24%

256 - 96.96%

261 - 96.35%

1024 - 96.3%

4096 - 1.03%

Linux

32 - 100%

221 - 99.99%

224 - 99.96%

256 - 99.93%

261 - 92.78%

300 - 92.58%

512 - 92.56%

1024 - 92.49%

2048 - 38%

4095 - 37.97%

4096 - 37.24%

Mac OS

64 - 100%

224 - 99.98%

256 - 99.43%

261 - 99.15%

512 - 99.12%

768 - 99.01%

1024 - 98.88%

2048 - 0.96%

4096 - 0.96%

Windows

112 - 100%

220 - 100%

221 - 97.93%

224 - 97.88%

256 - 97.8%

261 - 97.79%

512 - 97.68%

1000 - 97.67%

1024 - 97.67%

2048 - 3.3%

4096 - 3.3%