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MAX_VERTEX_TEXTURE_IMAGE_UNITS

Maximum number of texture image units available to vertex shaders. This determines how many textures a vertex shader can sample directly.

Check your device: WebGL Capabilities Report.

Overall Support

≥ means at least this value.

Reported valueReports
16100%
2415%
3214%
641%

Platform Support

PlatformReports
Android
Reported valueReports
16100%
2429%
3226%
645%
1282%
Chromium OS
Reported valueReports
16100%
2484%
iOS
Reported valueReports
16100%
323%
Linux
Reported valueReports
16100%
2490%
Mac OS
Reported valueReports
16100%
322%
Windows
Reported valueReports
16100%
323%

Browser Support

BrowserReports
Chrome/Chromium
Reported valueReports
16100%
2417%
Edge
Reported valueReports
16100%
242%
Firefox
Reported valueReports
8100%
1699%
2429%
3228%
643%
1282%
Opera
Reported valueReports
16100%
242%
Other
Reported valueReports
16100%
3210%
641%
Safari
Reported valueReports
16100%
322%
Samsung Internet
Reported valueReports
16100%
2436%
6419%
1286%