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MAX_VERTEX_UNIFORM_VECTORS

Maximum number of uniform vectors available to vertex shaders. Vertex shader uniforms are often used for transforms, animation data, and per-draw settings.

Check your device: WebGL Capabilities Report.

Overall Support

≥ means at least this value.

Reported valueReports
≥ 256100%
≥ 30096%
≥ 200056%
≥ 409641%

Platform Support

PlatformReports
Android
Reported valueReports
≥ 256100%
≥ 30057%
≥ 408811%
Chromium OS
Reported valueReports
≥ 1024100%
≥ 409655%
iOS
Reported valueReports
≥ 1024100%
≥ 40961%
Linux
Reported valueReports
≥ 256100%
≥ 51295%
≥ 204839%
≥ 409538%
Mac OS
Reported valueReports
≥ 1024100%
≥ 20481%
Windows
Reported valueReports
≥ 4095100%
≥ 409669%

Browser Support

BrowserReports
Chrome/Chromium
Reported valueReports
≥ 256100%
≥ 30095%
≥ 204858%
≥ 409642%
Edge
Reported valueReports
≥ 256100%
≥ 33499%
≥ 409594%
≥ 409672%
Firefox
Reported valueReports
≥ 256100%
≥ 51297%
≥ 200075%
≥ 409653%
Opera
Reported valueReports
≥ 256100%
≥ 102498%
≥ 409586%
≥ 409651%
Other
Reported valueReports
≥ 256100%
≥ 51292%
≥ 408825%
≥ 409618%
Safari
Reported valueReports
≥ 1024100%
≥ 40961%
Samsung Internet
Reported valueReports
≥ 256100%
≥ 102449%
≥ 409646%