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EXT_depth_clamp

Prevents geometry outside the depth range from being clipped. Depth clamping can keep geometry visible near the camera or far plane instead of cutting it away.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

90.58%
of browsers tested for this feature

Platform Support

PlatformSupport
Android23.27%
Chromium OS84.62%
iOS99.03%
Linux90.94%
Mac OS99.18%
Windows98.86%

Browser Support

BrowserSupport
Chrome/Chromium89.06%
Edge99%
Firefox89.66%
Opera95.14%
Other83.04%
Safari98.41%
Samsung Internet1.64%