EXT_depth_clamp
Prevents geometry outside the depth range from being clipped. Depth clamping can keep geometry visible near the camera or far plane instead of cutting it away.
Check your device: WebGL2 Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
90.98%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 22.03% |
| Chromium OS | 83.18% |
| iOS | 98.54% |
| Linux | 91.03% |
| Mac OS | 99.21% |
| Windows | 99.1% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 89.53% |
| Edge | 98.98% |
| Firefox | 91.5% |
| Opera | 96.19% |
| Other | 80.07% |
| Safari | 98.3% |
| Samsung Internet | 1.18% |