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EXT_depth_clamp

Prevents geometry outside the depth range from being clipped. Depth clamping can keep geometry visible near the camera or far plane instead of cutting it away.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

90.98%
of browsers tested for this feature

Platform Support

PlatformSupport
Android22.03%
Chromium OS83.18%
iOS98.54%
Linux91.03%
Mac OS99.21%
Windows99.1%

Browser Support

BrowserSupport
Chrome/Chromium89.53%
Edge98.98%
Firefox91.5%
Opera96.19%
Other80.07%
Safari98.3%
Samsung Internet1.18%