EXT_depth_clamp
Prevents geometry outside the depth range from being clipped. Depth clamping can keep geometry visible near the camera or far plane instead of cutting it away.
Check your device: WebGL2 Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
90.58%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 23.27% |
| Chromium OS | 84.62% |
| iOS | 99.03% |
| Linux | 90.94% |
| Mac OS | 99.18% |
| Windows | 98.86% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 89.06% |
| Edge | 99% |
| Firefox | 89.66% |
| Opera | 95.14% |
| Other | 83.04% |
| Safari | 98.41% |
| Samsung Internet | 1.64% |