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EXT_texture_filter_anisotropic

Improves texture filtering quality at steep viewing angles. Texture filtering determines how texels are blended when a textured surface is scaled or viewed obliquely.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

99.33%
of browsers tested for this feature

Platform Support

PlatformSupport
Android93.08%
Chromium OS100%
iOS99.99%
Linux99.21%
Mac OS100%
Windows99.99%

Browser Support

BrowserSupport
Chrome/Chromium99.16%
Edge99.98%
Firefox99.55%
Opera99.18%
Other98.8%
Safari99.99%
Samsung Internet94.96%