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EXT_texture_filter_anisotropic

Improves texture filtering quality at steep viewing angles. Texture filtering determines how texels are blended when a textured surface is scaled or viewed obliquely.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

99.39%
of browsers tested for this feature

Platform Support

PlatformSupport
Android94.19%
Chromium OS100%
iOS99.99%
Linux99.37%
Mac OS100%
Windows100%

Browser Support

BrowserSupport
Chrome/Chromium99.2%
Edge99.96%
Firefox99.82%
Opera99.58%
Other99.2%
Safari99.99%
Samsung Internet95.02%