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EXT_texture_filter_anisotropic

Improves texture filtering quality at steep viewing angles. Texture filtering determines how texels are blended when a textured surface is scaled or viewed obliquely.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

99.31%
of browsers tested for this feature

Platform Support

PlatformSupport
Android94.1%
Chromium OS99.98%
iOS100%
Linux99.01%
Mac OS100%
Windows99.99%

Browser Support

BrowserSupport
Chrome/Chromium99.09%
Edge99.97%
Firefox99.78%
Opera99.51%
Other99.14%
Safari100%
Samsung Internet95.17%