EXT_texture_filter_anisotropic
Real-world WebGL2 extension support statistics for EXT_texture_filter_anisotropic across browsers, devices, and platforms.
Improves texture filtering quality at steep viewing angles. Texture filtering determines how texels are blended when a textured surface is scaled or viewed obliquely.
Want to check this browser directly? Open the WebGL2 Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
This chart shows what share of recent reports support EXT_texture_filter_anisotropic.
99.23%
overall support
Platform Support
| Platform | Support |
|---|---|
| Android | 93.37% |
| Chromium OS | 100% |
| iOS | 100% |
| Linux | 99.67% |
| Mac OS | 100% |
| Windows | 99.99% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 99% |
| Edge | 99.96% |
| Firefox | 99.79% |
| Opera | 99.56% |
| Other | 99.19% |
| Safari | 100% |
| Samsung Internet | 95.06% |