KHR_parallel_shader_compile
Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.
Check your device: WebGL2 Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
76.82%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 0.17% |
| Chromium OS | 29.38% |
| iOS | 98.46% |
| Linux | 46.66% |
| Mac OS | 93.36% |
| Windows | 90.42% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 78.45% |
| Edge | 97.97% |
| Firefox | 0.86% |
| Opera | 94.91% |
| Other | 81.64% |
| Safari | 98.9% |
| Samsung Internet | 0.47% |