KHR_parallel_shader_compile
Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.
Check your device: WebGL2 Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
77.19%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 0.32% |
| Chromium OS | 28.88% |
| iOS | 98.52% |
| Linux | 41.88% |
| Mac OS | 93.16% |
| Windows | 91.02% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 78.56% |
| Edge | 97.91% |
| Firefox | 0.75% |
| Opera | 93.81% |
| Other | 80.41% |
| Safari | 98.85% |
| Samsung Internet | 0.87% |