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KHR_parallel_shader_compile

Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

76.82%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.17%
Chromium OS29.38%
iOS98.46%
Linux46.66%
Mac OS93.36%
Windows90.42%

Browser Support

BrowserSupport
Chrome/Chromium78.45%
Edge97.97%
Firefox0.86%
Opera94.91%
Other81.64%
Safari98.9%
Samsung Internet0.47%