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KHR_parallel_shader_compile

Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

77.19%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.32%
Chromium OS28.88%
iOS98.52%
Linux41.88%
Mac OS93.16%
Windows91.02%

Browser Support

BrowserSupport
Chrome/Chromium78.56%
Edge97.91%
Firefox0.75%
Opera93.81%
Other80.41%
Safari98.85%
Samsung Internet0.87%