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KHR_parallel_shader_compile

Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

75.94%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.18%
Chromium OS29.34%
iOS98.45%
Linux45.48%
Mac OS93.15%
Windows89.62%

Browser Support

BrowserSupport
Chrome/Chromium77.38%
Edge97.9%
Firefox1.18%
Opera94.83%
Other83.22%
Safari98.93%
Samsung Internet0.12%