KHR_parallel_shader_compile
Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.
Check your device: WebGL2 Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
75.94%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 0.18% |
| Chromium OS | 29.34% |
| iOS | 98.45% |
| Linux | 45.48% |
| Mac OS | 93.15% |
| Windows | 89.62% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 77.38% |
| Edge | 97.9% |
| Firefox | 1.18% |
| Opera | 94.83% |
| Other | 83.22% |
| Safari | 98.93% |
| Samsung Internet | 0.12% |