KHR_parallel_shader_compile
Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.
Check your device: WebGL2 Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
74.57%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 0.21% |
| Chromium OS | 28.02% |
| iOS | 98.71% |
| Linux | 42.73% |
| Mac OS | 92.56% |
| Windows | 85.1% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 75.04% |
| Edge | 98.24% |
| Firefox | 1.18% |
| Opera | 94.16% |
| Other | 80.9% |
| Safari | 99.03% |
| Samsung Internet | 0.67% |