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KHR_parallel_shader_compile

Allows shader and program compilation to progress in parallel and report completion status. Shader compilation turns GPU program source code into a form the driver can execute.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

74.57%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.21%
Chromium OS28.02%
iOS98.71%
Linux42.73%
Mac OS92.56%
Windows85.1%

Browser Support

BrowserSupport
Chrome/Chromium75.04%
Edge98.24%
Firefox1.18%
Opera94.16%
Other80.9%
Safari99.03%
Samsung Internet0.67%