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NV_shader_noperspective_interpolation

Adds no-perspective interpolation qualifiers for shader inputs. Interpolation controls how values vary across a triangle as pixels are shaded.

Check your device: WebGL2 Capabilities Report.

More details: DRAFT Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

85.66%
of browsers tested for this feature

Platform Support

PlatformSupport
Android38.84%
Chromium OS83.32%
iOS98.94%
Linux56.25%
Mac OS94.23%
Windows91.92%

Browser Support

BrowserSupport
Chrome/Chromium91.32%
Edge99.25%
Firefox1.21%
Opera97%
Other80.89%
Safari98.37%
Samsung Internet0.31%