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NV_shader_noperspective_interpolation

Adds no-perspective interpolation qualifiers for shader inputs. Interpolation controls how values vary across a triangle as pixels are shaded.

Check your device: WebGL2 Capabilities Report.

More details: DRAFT Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

85.86%
of browsers tested for this feature

Platform Support

PlatformSupport
Android36.57%
Chromium OS83.34%
iOS98.73%
Linux58.59%
Mac OS94.16%
Windows92.47%

Browser Support

BrowserSupport
Chrome/Chromium91.37%
Edge98.93%
Firefox0.89%
Opera96.32%
Other78.98%
Safari98.17%
Samsung Internet1.89%