Skip to content

NV_shader_noperspective_interpolation

Adds no-perspective interpolation qualifiers for shader inputs. Interpolation controls how values vary across a triangle as pixels are shaded.

Check your device: WebGL2 Capabilities Report.

More details: DRAFT Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

85.21%
of browsers tested for this feature

Platform Support

PlatformSupport
Android37.13%
Chromium OS83.68%
iOS98.6%
Linux58.09%
Mac OS94.08%
Windows92.22%

Browser Support

BrowserSupport
Chrome/Chromium90.75%
Edge99.31%
Firefox1.35%
Opera97.03%
Other76.95%
Safari98.29%
Samsung Internet1.6%