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OES_draw_buffers_indexed

Allows per-draw-buffer blend state and color write masks. This means each render target can have its own blend behavior instead of sharing one setting.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

98.21%
of browsers tested for this feature

Platform Support

PlatformSupport
Android83.72%
Chromium OS99.85%
iOS99.95%
Linux97.87%
Mac OS99.92%
Windows99.95%

Browser Support

BrowserSupport
Chrome/Chromium98.71%
Edge99.87%
Firefox99.96%
Opera99.3%
Other86.87%
Safari99.97%
Samsung Internet1.99%