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OES_draw_buffers_indexed

Allows per-draw-buffer blend state and color write masks. This means each render target can have its own blend behavior instead of sharing one setting.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

98.39%
of browsers tested for this feature

Platform Support

PlatformSupport
Android83.85%
Chromium OS99.92%
iOS99.99%
Linux97.29%
Mac OS99.96%
Windows99.97%

Browser Support

BrowserSupport
Chrome/Chromium98.99%
Edge99.93%
Firefox99.91%
Opera99.23%
Other82.62%
Safari100%
Samsung Internet2.04%