OES_draw_buffers_indexed
Allows per-draw-buffer blend state and color write masks. This means each render target can have its own blend behavior instead of sharing one setting.
Check your device: WebGL2 Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
98.25%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 82.86% |
| Chromium OS | 99.85% |
| iOS | 99.94% |
| Linux | 97.57% |
| Mac OS | 99.95% |
| Windows | 99.94% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 98.82% |
| Edge | 99.92% |
| Firefox | 99.91% |
| Opera | 98.72% |
| Other | 83.69% |
| Safari | 99.97% |
| Samsung Internet | 2.52% |