WEBGL_compressed_texture_astc

Statistics for WEBGL_compressed_texture_astc, an extension of the WebGL2 Graphics API.

Adds ASTC compressed texture formats. ASTC is a flexible texture compression family designed to balance quality, memory use, and bandwidth.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

This chart shows what share of recent reports support WEBGL_compressed_texture_astc.

49.41%
overall support

Platform Support

This table shows how support for WEBGL_compressed_texture_astc varies by platform.

PlatformSupport
Android99.86%
Chromium OS98.91%
iOS99.98%
Linux87.9%
Mac OS88.06%
Windows2.05%