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WEBGL_lose_context

Lets applications simulate or trigger context loss for testing and recovery. A graphics context is the browser's handle to GPU state, and handling its loss is important for robustness.

Check your device: WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

99.98%
of browsers tested for this feature

Platform Support

PlatformSupport
Android100%
Chromium OS100%
iOS100%
Linux99.75%
Mac OS100%
Windows100%

Browser Support

BrowserSupport
Chrome/Chromium99.98%
Edge100%
Firefox99.99%
Opera100%
Other100%
Safari100%
Samsung Internet100%