WEBGL_lose_context
Lets applications simulate or trigger context loss for testing and recovery. A graphics context is the browser's handle to GPU state, and handling its loss is important for robustness.
Check your device: WebGL2 Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
99.98%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 100% |
| Chromium OS | 100% |
| iOS | 100% |
| Linux | 99.75% |
| Mac OS | 100% |
| Windows | 100% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 99.98% |
| Edge | 100% |
| Firefox | 99.99% |
| Opera | 100% |
| Other | 100% |
| Safari | 100% |
| Samsung Internet | 100% |