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WEBGL_multi_draw

Real-world WebGL2 extension support statistics for WEBGL_multi_draw across browsers, devices, and platforms.

Adds commands that issue multiple draws from a single call. Reducing the number of draw calls can lower CPU overhead in complex scenes.

Want to check this browser directly? Open the WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support

This chart shows what share of recent reports support WEBGL_multi_draw.

93.01%
overall support

Platform Support

This table shows how support for WEBGL_multi_draw varies by platform.
PlatformSupport
Android97.22%
Chromium OS100%
iOS100%
Linux79.05%
Mac OS94.8%
Windows92.23%

Browser Support

This table shows how support for WEBGL_multi_draw varies by browser family.
BrowserSupport
Chrome/Chromium99.99%
Edge99.99%
Firefox1.16%
Opera99.95%
Other99.85%
Safari100%
Samsung Internet99.9%