WEBGL_multi_draw
Real-world WebGL2 extension support statistics for WEBGL_multi_draw across browsers, devices, and platforms.
Adds commands that issue multiple draws from a single call. Reducing the number of draw calls can lower CPU overhead in complex scenes.
Want to check this browser directly? Open the WebGL2 Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support
This chart shows what share of recent reports support WEBGL_multi_draw.
93.01%
overall support
Platform Support
| Platform | Support |
|---|---|
| Android | 97.22% |
| Chromium OS | 100% |
| iOS | 100% |
| Linux | 79.05% |
| Mac OS | 94.8% |
| Windows | 92.23% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 99.99% |
| Edge | 99.99% |
| Firefox | 1.16% |
| Opera | 99.95% |
| Other | 99.85% |
| Safari | 100% |
| Samsung Internet | 99.9% |