WEBGL_multi_draw#
Real-world WebGL2 extension support statistics for WEBGL_multi_draw across browsers, devices, and platforms.
Adds commands that issue multiple draws from a single call. Reducing the number of draw calls can lower CPU overhead in complex scenes.
Want to check this browser directly? Open the WebGL2 Capabilities Report.
More details: Developer Docs (MDN) Specification (Khronos)
Overall Support#
This chart shows what share of recent reports support WEBGL_multi_draw.
92.33%
overall support
Platform Support#
| Platform | Support |
|---|---|
| Android | 95.72% |
| Chromium OS | 100% |
| iOS | 100% |
| Linux | 66.94% |
| Mac OS | 94.83% |
| Windows | 92.04% |
Browser Support#
| Browser | Support |
|---|---|
| Chrome/Chromium | 99.89% |
| Edge | 99.98% |
| Firefox | 1.8% |
| Opera | 99.95% |
| Other | 99.67% |
| Safari | 99.99% |
| Samsung Internet | 100% |