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WEBGL_multi_draw#

Real-world WebGL2 extension support statistics for WEBGL_multi_draw across browsers, devices, and platforms.

Adds commands that issue multiple draws from a single call. Reducing the number of draw calls can lower CPU overhead in complex scenes.

Want to check this browser directly? Open the WebGL2 Capabilities Report.

More details: Developer Docs (MDN) Specification (Khronos)

Overall Support#

This chart shows what share of recent reports support WEBGL_multi_draw.

92.33%
overall support

Platform Support#

This table shows how support for WEBGL_multi_draw varies by platform.
PlatformSupport
Android95.72%
Chromium OS100%
iOS100%
Linux66.94%
Mac OS94.83%
Windows92.04%

Browser Support#

This table shows how support for WEBGL_multi_draw varies by browser family.
BrowserSupport
Chrome/Chromium99.89%
Edge99.98%
Firefox1.8%
Opera99.95%
Other99.67%
Safari99.99%
Samsung Internet100%