Skip to content

WEBGL_multi_draw_instanced_base_vertex_base_instance

Combines multi-draw with base vertex and base instance offsets. This reduces CPU overhead when many related draws share the same buffers.

Check your device: WebGL2 Capabilities Report.

More details: DRAFT Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

0.19%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.04%
Chromium OS0.03%
iOS0%
Linux0.02%
Mac OS0.26%
Windows0.25%

Browser Support

BrowserSupport
Chrome/Chromium0.25%
Edge0.21%
Firefox0%
Opera0.09%
Other0%
Safari0.04%
Samsung Internet0%