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WEBGL_multi_draw_instanced_base_vertex_base_instance

Combines multi-draw with base vertex and base instance offsets. This reduces CPU overhead when many related draws share the same buffers.

Check your device: WebGL2 Capabilities Report.

More details: DRAFT Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

0.26%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.08%
Chromium OS0.03%
iOS0.06%
Linux0.07%
Mac OS0.31%
Windows0.34%

Browser Support

BrowserSupport
Chrome/Chromium0.31%
Edge0.41%
Firefox0%
Opera0%
Other0%
Safari0.09%
Samsung Internet0%