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WEBGL_multi_draw_instanced_base_vertex_base_instance

Combines multi-draw with base vertex and base instance offsets. This reduces CPU overhead when many related draws share the same buffers.

Check your device: WebGL2 Capabilities Report.

More details: DRAFT Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

0.19%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.05%
Chromium OS0.03%
iOS0.01%
Linux0.01%
Mac OS0.32%
Windows0.22%

Browser Support

BrowserSupport
Chrome/Chromium0.23%
Edge0.2%
Firefox0%
Opera0.05%
Other0.03%
Safari0.14%
Samsung Internet0%