WEBGL_multi_draw_instanced_base_vertex_base_instance
Combines multi-draw with base vertex and base instance offsets. This reduces CPU overhead when many related draws share the same buffers.
Check your device: WebGL2 Capabilities Report.
More details: DRAFT Specification (Khronos)
Overall Support
Percentage supporting this feature among reports tested for it.
0.16%
of browsers tested for this feature
Platform Support
| Platform | Support |
|---|---|
| Android | 0.02% |
| Chromium OS | 0% |
| iOS | 0.01% |
| Linux | 0.04% |
| Mac OS | 0.19% |
| Windows | 0.23% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 0.21% |
| Edge | 0.15% |
| Firefox | 0% |
| Opera | 0.09% |
| Other | 0% |
| Safari | 0.03% |
| Samsung Internet | 0% |