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WEBGL_multi_draw_instanced_base_vertex_base_instance

Combines multi-draw with base vertex and base instance offsets. This reduces CPU overhead when many related draws share the same buffers.

Check your device: WebGL2 Capabilities Report.

More details: DRAFT Specification (Khronos)

Overall Support

Percentage supporting this feature among reports tested for it.

0.16%
of browsers tested for this feature

Platform Support

PlatformSupport
Android0.02%
Chromium OS0%
iOS0.01%
Linux0.04%
Mac OS0.19%
Windows0.23%

Browser Support

BrowserSupport
Chrome/Chromium0.21%
Edge0.15%
Firefox0%
Opera0.09%
Other0%
Safari0.03%
Samsung Internet0%