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FRAGMENT_INTERPOLATION_OFFSET_BITS_OES

Real-world WebGL2 parameter support statistics for FRAGMENT_INTERPOLATION_OFFSET_BITS_OES across browsers, devices, and platforms.

Number of bits of precision used for fragment interpolation offsets. More precision allows finer control over how fragment inputs are sampled between coverage samples.

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Overall Support

This table shows which reported values appear for FRAGMENT_INTERPOLATION_OFFSET_BITS_OES and how common each value is.

ValueSupport
0100%
4100%
81%

Platform Support

This table shows which values are reported for FRAGMENT_INTERPOLATION_OFFSET_BITS_OES on each platform and how common they are.
PlatformSupport
Android
4100%
87%
Chromium OS
4100%
81%
iOS
4100%
Linux
0100%
4100%
Mac OS
4100%
Windows
4100%

Browser Support

This table shows which values are reported for FRAGMENT_INTERPOLATION_OFFSET_BITS_OES in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
0100%
4100%
81%
Edge
4100%
Firefox
4100%
Opera
4100%
Other
4100%
Safari
4100%
Samsung Internet
4100%