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FRAGMENT_INTERPOLATION_OFFSET_BITS_OES#

Real-world WebGL2 parameter support statistics for FRAGMENT_INTERPOLATION_OFFSET_BITS_OES across browsers, devices, and platforms.

Number of bits of precision used for fragment interpolation offsets. More precision allows finer control over how fragment inputs are sampled between coverage samples.

Want to check this browser directly? Open the WebGL2 Capabilities Report.

Overall Support#

This table shows which reported values appear for FRAGMENT_INTERPOLATION_OFFSET_BITS_OES and how common each value is.

ValueSupport
4100%
81%

Platform Support#

This table shows which values are reported for FRAGMENT_INTERPOLATION_OFFSET_BITS_OES on each platform and how common they are.
PlatformSupport
Android
4100%
87%
Chromium OS
4100%
81%
iOS
4100%
Linux
4100%
81%
Mac OS
4100%
Windows
4100%

Browser Support#

This table shows which values are reported for FRAGMENT_INTERPOLATION_OFFSET_BITS_OES in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
4100%
81%
Edge
4100%
Firefox
4100%
Opera
4100%
Other
4100%
Safari
4100%
Samsung Internet
4100%