Skip to content

MAX_CLIP_DISTANCES_WEBGL

Real-world WebGL2 parameter support statistics for MAX_CLIP_DISTANCES_WEBGL across browsers, devices, and platforms.

Maximum number of clip distances supported by the clip-cull-distance extension. Each clip distance defines an extra clipping plane controlled by shader output.

Want to check this browser directly? Open the WebGL2 Capabilities Report.

Overall Support

This table shows which reported values appear for MAX_CLIP_DISTANCES_WEBGL and how common each value is.

ValueSupport
0100%
8100%

Platform Support

This table shows which values are reported for MAX_CLIP_DISTANCES_WEBGL on each platform and how common they are.
PlatformSupport
Android
0100%
894%
Chromium OS
8100%
iOS
8100%
Linux
0100%
8100%
Mac OS
0100%
8100%
Windows
8100%

Browser Support

This table shows which values are reported for MAX_CLIP_DISTANCES_WEBGL in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
0100%
8100%
Edge
0100%
8100%
Firefox
8100%
Opera
0100%
8100%
Other
0100%
8100%
Safari
8100%
Samsung Internet
0100%
811%