MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS

Real-world WebGL2 parameter support statistics for MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS across browsers, devices, and platforms.

Maximum number of vertex uniform components, including uniform blocks. This affects how much constant data a vertex shader can access during a draw.

Overall Support

This table shows which reported values appear for MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS and how common each value is.

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Platform Support

This table shows which values are reported for MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS on each platform and how common they are.

PlatformSupport
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Browser Support

This table shows which values are reported for MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS in each browser family and how common they are.

BrowserSupport
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