MAX_CUBE_MAP_TEXTURE_SIZE#
Real-world WebGL2 parameter support statistics for MAX_CUBE_MAP_TEXTURE_SIZE across browsers, devices, and platforms.
Largest supported cube map texture dimension. A cube map is a six-faced texture often used for environment maps, reflections, and skyboxes.
Want to check this browser directly? Open the WebGL2 Capabilities Report.
This table shows which reported values appear for MAX_CUBE_MAP_TEXTURE_SIZE and how common each value is.
| Value | Support |
|---|
| 4096 | 100% |
| 5071 | 97% |
| 16383 | 84% |
| 31379 | 1% |
This table shows which values are reported for MAX_CUBE_MAP_TEXTURE_SIZE on each platform and how common they are.| Platform | Support |
|---|
| Android | |
| Chromium OS | |
| iOS | |
| Linux | | 4096 | 100% | | 8192 | 97% | | 16383 | 75% | | 31379 | 18% | | 65536 | 1% |
|
| Mac OS | |
| Windows | |
This table shows which values are reported for MAX_CUBE_MAP_TEXTURE_SIZE in each browser family and how common they are.| Browser | Support |
|---|
| Chrome/Chromium | | 4096 | 100% | | 8192 | 96% | | 16383 | 83% | | 16384 | 82% | | 32768 | 1% |
|
| Edge | |
| Firefox | | 2048 | 100% | | 4096 | 99% | | 16383 | 71% | | 16384 | 69% | | 31379 | 7% | | 65536 | 1% |
|
| Opera | |
| Other | |
| Safari | |
| Samsung Internet | |