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MAX_CUBE_MAP_TEXTURE_SIZE

Real-world WebGL2 parameter support statistics for MAX_CUBE_MAP_TEXTURE_SIZE across browsers, devices, and platforms.

Largest supported cube map texture dimension. A cube map is a six-faced texture often used for environment maps, reflections, and skyboxes.

Want to check this browser directly? Open the WebGL2 Capabilities Report.

Overall Support

This table shows which reported values appear for MAX_CUBE_MAP_TEXTURE_SIZE and how common each value is.

ValueSupport
1024100%
2048100%
4096100%
819297%
1638387%
1638486%
327681%

Platform Support

This table shows which values are reported for MAX_CUBE_MAP_TEXTURE_SIZE on each platform and how common they are.
PlatformSupport
Android
2048100%
4096100%
819273%
163835%
163844%
327681%
655361%
Chromium OS
4096100%
8192100%
1638398%
1638486%
iOS
4096100%
16384100%
Linux
2048100%
4096100%
819298%
1638378%
1638478%
3276818%
655361%
Mac OS
1024100%
2048100%
4096100%
8192100%
1638495%
Windows
1024100%
2048100%
4096100%
8192100%
1638499%

Browser Support

This table shows which values are reported for MAX_CUBE_MAP_TEXTURE_SIZE in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
1024100%
4096100%
819296%
1638386%
1638485%
327681%
Edge
4096100%
8192100%
1638498%
Firefox
1024100%
2048100%
4096100%
819299%
1638373%
1638472%
327687%
655362%
Opera
4096100%
819298%
1638495%
Other
4096100%
819291%
1638385%
1638485%
Safari
4096100%
16384100%
Samsung Internet
4096100%
819277%
163831%
163841%