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MAX_CUBE_MAP_TEXTURE_SIZE#

Real-world WebGL2 parameter support statistics for MAX_CUBE_MAP_TEXTURE_SIZE across browsers, devices, and platforms.

Largest supported cube map texture dimension. A cube map is a six-faced texture often used for environment maps, reflections, and skyboxes.

Want to check this browser directly? Open the WebGL2 Capabilities Report.

Overall Support#

This table shows which reported values appear for MAX_CUBE_MAP_TEXTURE_SIZE and how common each value is.

ValueSupport
4096100%
507197%
1638384%
313791%

Platform Support#

This table shows which values are reported for MAX_CUBE_MAP_TEXTURE_SIZE on each platform and how common they are.
PlatformSupport
Android
4096100%
819276%
163834%
Chromium OS
8192100%
1638399%
1638483%
iOS
16384100%
Linux
4096100%
819297%
1638375%
3137918%
655361%
Mac OS
8192100%
1638494%
Windows
8192100%
1638499%

Browser Support#

This table shows which values are reported for MAX_CUBE_MAP_TEXTURE_SIZE in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
4096100%
819296%
1638383%
1638482%
327681%
Edge
8192100%
1638498%
Firefox
2048100%
409699%
1638371%
1638469%
313797%
655361%
Opera
4096100%
819298%
1638493%
Other
4096100%
819290%
1638382%
Safari
16384100%
Samsung Internet
4096100%
819281%
163831%