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MAX_CULL_DISTANCES_WEBGL

Maximum number of cull distances supported by the clip-cull-distance extension. Cull distances let shaders mark primitives to be fully discarded against custom planes.

Check your device: WebGL2 Capabilities Report.

Overall Support

≥ means at least this value.

Reported valueReports
0100%
866%

Platform Support

PlatformReports
Android
Reported valueReports
0100%
897%
Chromium OS
Reported valueReports
8100%
iOS
Reported valueReports
0100%
82%
Linux
Reported valueReports
0100%
899%
Mac OS
Reported valueReports
0100%
81%
Windows
Reported valueReports
8100%

Browser Support

BrowserReports
Chrome/Chromium
Reported valueReports
0100%
873%
Edge
Reported valueReports
0100%
896%
Firefox
Reported valueReports
0100%
822%
Opera
Reported valueReports
0100%
891%
Other
Reported valueReports
0100%
829%
Safari
Reported valueReports
0100%
81%
Samsung Internet
Reported valueReports
0100%
815%