MAX_CULL_DISTANCES_WEBGL

Real-world WebGL2 parameter support statistics for MAX_CULL_DISTANCES_WEBGL across browsers, devices, and platforms.

Maximum number of cull distances supported by the clip-cull-distance extension. Cull distances let shaders mark primitives to be fully discarded against custom planes.

Want to check this browser directly? Open the WebGL2 Capabilities Report.

Overall Support

This table shows which reported values appear for MAX_CULL_DISTANCES_WEBGL and how common each value is.

Loading parameter values

Platform Support

This table shows which values are reported for MAX_CULL_DISTANCES_WEBGL on each platform and how common they are.

PlatformSupport
Loading platform support

Browser Support

This table shows which values are reported for MAX_CULL_DISTANCES_WEBGL in each browser family and how common they are.

BrowserSupport
Loading browser support