MAX_CULL_DISTANCES_WEBGL
Real-world WebGL2 parameter support statistics for MAX_CULL_DISTANCES_WEBGL across browsers, devices, and platforms.
Maximum number of cull distances supported by the clip-cull-distance extension. Cull distances let shaders mark primitives to be fully discarded against custom planes.
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Overall Support
This table shows which reported values appear for MAX_CULL_DISTANCES_WEBGL and how common each value is.
Loading parameter values
Platform Support
This table shows which values are reported for MAX_CULL_DISTANCES_WEBGL on each platform and how common they are.
| Platform | Support |
|---|---|
Browser Support
This table shows which values are reported for MAX_CULL_DISTANCES_WEBGL in each browser family and how common they are.
| Browser | Support |
|---|---|