MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT

Real-world WebGL2 parameter support statistics for MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT across browsers, devices, and platforms.

Maximum number of draw buffers that support dual-source blending. Dual-source blending lets a shader output extra blend information to support more advanced compositing formulas.

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Overall Support

This table shows which reported values appear for MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT and how common each value is.

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Platform Support

This table shows which values are reported for MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT on each platform and how common they are.

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Browser Support

This table shows which values are reported for MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT in each browser family and how common they are.

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