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MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT

Maximum number of draw buffers that support dual-source blending. Dual-source blending lets a shader output extra blend information to support more advanced compositing formulas.

Check your device: WebGL2 Capabilities Report.

Overall Support

≥ means at least this value.

No reported values

Platform Support

PlatformReports
AndroidNo reported values
Chromium OSNo reported values
iOSNo reported values
LinuxNo reported values
Mac OSNo reported values
WindowsNo reported values

Browser Support

BrowserReports
Chrome/ChromiumNo reported values
EdgeNo reported values
FirefoxNo reported values
OperaNo reported values
OtherNo reported values
SafariNo reported values
Samsung InternetNo reported values