MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT
Maximum number of draw buffers that support dual-source blending. Dual-source blending lets a shader output extra blend information to support more advanced compositing formulas.
Check your device: WebGL2 Capabilities Report.
Overall Support
≥ means at least this value.
| Reported value | Reports |
|---|---|
| ≥ 1 | 100% |
Platform Support
| Platform | Reports | ||||
|---|---|---|---|---|---|
| Android | No reported values | ||||
| Chromium OS | No reported values | ||||
| iOS |
| ||||
| Linux | No reported values | ||||
| Mac OS | No reported values | ||||
| Windows | No reported values |
Browser Support
| Browser | Reports | ||||
|---|---|---|---|---|---|
| Chrome/Chromium | No reported values | ||||
| Edge | No reported values | ||||
| Firefox | No reported values | ||||
| Opera | No reported values | ||||
| Other | No reported values | ||||
| Safari |
| ||||
| Samsung Internet | No reported values |