MAX_FRAGMENT_INPUT_COMPONENTS
Maximum number of fragment shader input components. Fragment inputs are interpolated values arriving from the previous shader stage.
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Overall Support
≥ means at least this value.
| Reported value | Reports |
|---|---|
| ≥ 60 | 100% |
| ≥ 64 | 99% |
| ≥ 119 | 95% |
| ≥ 120 | 93% |
| ≥ 123 | 30% |
| ≥ 127 | 15% |
Platform Support
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