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MAX_FRAGMENT_INPUT_COMPONENTS

Maximum number of fragment shader input components. Fragment inputs are interpolated values arriving from the previous shader stage.

Check your device: WebGL2 Capabilities Report.

Overall Support

≥ means at least this value.

Reported valueReports
≥ 60100%
≥ 6299%
≥ 11996%
≥ 12094%
≥ 12329%
≥ 12614%

Platform Support

PlatformReports
Android
Reported valueReports
≥ 60100%
≥ 6292%
≥ 11691%
≥ 12490%
≥ 12649%
≥ 12848%
Chromium OS
Reported valueReports
≥ 60100%
≥ 6499%
≥ 12448%
≥ 12832%
iOS
Reported valueReports
≥ 124100%
≥ 1281%
Linux
Reported valueReports
≥ 60100%
≥ 6499%
≥ 11698%
≥ 12795%
≥ 12889%
Mac OS
Reported valueReports
≥ 119100%
≥ 12098%
≥ 12422%
≥ 1277%
Windows
Reported valueReports
≥ 119100%
≥ 12097%
≥ 1242%

Browser Support

BrowserReports
Chrome/Chromium
Reported valueReports
≥ 60100%
≥ 6499%
≥ 11994%
≥ 12091%
≥ 12323%
≥ 12715%
≥ 12814%
Edge
Reported valueReports
≥ 120100%
≥ 1243%
≥ 1282%
Firefox
Reported valueReports
≥ 60100%
≥ 6299%
≥ 12446%
≥ 12844%
Opera
Reported valueReports
≥ 120100%
≥ 1248%
≥ 1284%
Other
Reported valueReports
≥ 60100%
≥ 6498%
≥ 12472%
≥ 12812%
Safari
Reported valueReports
≥ 120100%
≥ 12466%
≥ 1281%
Samsung Internet
Reported valueReports
≥ 59100%
≥ 6099%
≥ 12098%
≥ 12397%
≥ 12496%
≥ 12666%
≥ 12865%