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MAX_FRAGMENT_INPUT_COMPONENTS

Maximum number of fragment shader input components. Fragment inputs are interpolated values arriving from the previous shader stage.

Check your device: WebGL2 Capabilities Report.

Overall Support

≥ means at least this value.

Reported valueReports
≥ 60100%
≥ 6499%
≥ 11995%
≥ 12093%
≥ 12330%
≥ 12715%

Platform Support

PlatformReports
Android
Reported valueReports
≥ 60100%
≥ 6492%
≥ 12091%
≥ 12751%
≥ 12850%
Chromium OS
Reported valueReports
≥ 116100%
≥ 12448%
≥ 12833%
iOS
Reported valueReports
≥ 124100%
≥ 1281%
Linux
Reported valueReports
≥ 64100%
≥ 11299%
≥ 12795%
≥ 12890%
Mac OS
Reported valueReports
≥ 119100%
≥ 12098%
≥ 12424%
≥ 1277%
Windows
Reported valueReports
≥ 119100%
≥ 12097%
≥ 1243%

Browser Support

BrowserReports
Chrome/Chromium
Reported valueReports
≥ 60100%
≥ 6499%
≥ 11993%
≥ 12090%
≥ 12325%
≥ 12716%
≥ 12815%
Edge
Reported valueReports
≥ 120100%
≥ 1243%
≥ 1282%
Firefox
Reported valueReports
≥ 60100%
≥ 6499%
≥ 12447%
≥ 12744%
Opera
Reported valueReports
≥ 120100%
≥ 1248%
≥ 1284%
Other
Reported valueReports
≥ 60100%
≥ 12098%
≥ 12474%
≥ 12813%
Safari
Reported valueReports
≥ 120100%
≥ 12465%
≥ 1281%
Samsung Internet
Reported valueReports
≥ 60100%
≥ 6498%
≥ 12496%
≥ 12765%