Skip to content

MAX_FRAGMENT_INTERPOLATION_OFFSET_OES

Largest positive interpolation offset supported for fragment inputs. Interpolation offsets let shaders sample nearby positions within a covered pixel.

Check your device: WebGL2 Capabilities Report.

Overall Support

≥ means at least this value.

Reported valueReports
≥ 0.4375100%
≥ 0.542%
≥ 11%

Platform Support

PlatformReports
Android
Reported valueReports
≥ 0.4375100%
≥ 0.580%
≥ 16%
Chromium OS
Reported valueReports
≥ 0.4375100%
≥ 0.530%
≥ 21%
iOS
Reported valueReports
≥ 0.5100%
Linux
Reported valueReports
≥ 0.4375100%
≥ 0.598%
≥ 11%
Mac OS
Reported valueReports
≥ 0.4375100%
≥ 0.595%
Windows
Reported valueReports
≥ 0.4375100%
≥ 0.54%

Browser Support

BrowserReports
Chrome/Chromium
Reported valueReports
≥ 0.4375100%
≥ 0.538%
≥ 11%
Edge
Reported valueReports
≥ 0.4375100%
≥ 0.57%
Firefox
Reported valueReports
≥ 0.4375100%
≥ 0.599%
Opera
Reported valueReports
≥ 0.4375100%
≥ 0.511%
Other
Reported valueReports
≥ 0.4375100%
≥ 0.574%
Safari
Reported valueReports
≥ 0.4375100%
≥ 0.598%
Samsung Internet
Reported valueReports
≥ 0.4375100%
≥ 0.540%