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Web3D Survey : WebGL 2 : MAX_FRAGMENT_UNIFORM_COMPONENTS
Overall Support

0 - 100%

896 - 100%

1023 - 99.94%

1024 - 99.67%

1044 - 94.78%

1056 - 94.78%

2048 - 94.69%

2850 - 94.68%

3072 - 94.68%

4095 - 94.67%

4096 - 93.2%

8000 - 12.7%

8192 - 12.7%

16380 - 12.7%

16383 - 12.68%

16384 - 12.51%

Platforms Support
PlatformSupport
Android

1023 - 100%

1024 - 97.74%

1044 - 57.13%

1056 - 57.1%

4095 - 57.06%

4096 - 55.33%

16380 - 39.09%

16383 - 39.08%

16384 - 38.02%

Chromium OS

4096 - 100%

16380 - 30.78%

16384 - 30.77%

iOS

896 - 100%

1024 - 99.45%

1056 - 99.07%

4096 - 99.03%

16384 - 1.51%

Linux

1023 - 100%

1024 - 99.75%

1056 - 94.01%

2048 - 93.88%

4095 - 93.81%

4096 - 90.87%

8192 - 42.71%

16380 - 42.67%

16383 - 42.36%

16384 - 42.24%

Mac OS

0 - 100%

896 - 100%

1024 - 99.87%

1056 - 99.58%

2048 - 99.57%

2850 - 99.56%

3072 - 99.56%

4095 - 99.49%

4096 - 98.16%

Windows

896 - 100%

1024 - 100%

1056 - 99.99%

2048 - 99.81%

4095 - 99.81%

4096 - 97.82%

8000 - 4.58%

16380 - 4.58%

16383 - 4.57%

16384 - 4.47%