WebGL 2 Parameter: MAX_FRAGMENT_UNIFORM_COMPONENTS
896 - 100%
908 - 99.92%
1023 - 99.92%
1024 - 99.62%
1056 - 93.87%
2048 - 93.78%
3072 - 93.77%
4000 - 93.74%
4095 - 93.74%
4096 - 92.16%
8192 - 11.09%
16380 - 11.09%
16383 - 11.05%
16384 - 10.89%
Platform | Support |
---|---|
Android | 896 - 100% 1023 - 99.98% 1024 - 97.78% 1056 - 56.75% 4095 - 56.7% 4096 - 55.05% 16380 - 36.51% 16383 - 36.51% 16384 - 35.56% |
Chromium OS | 4095 - 100% 4096 - 99.99% 16380 - 22.51% 16384 - 22.36% |
iOS | 896 - 100% 1024 - 99.65% 1056 - 98.33% 4095 - 98.3% 4096 - 98.29% 16384 - 0.58% |
Linux | 908 - 100% 1023 - 99.99% 1024 - 99.8% 1056 - 95.24% 2048 - 95.06% 4095 - 94.97% 4096 - 90.55% 8192 - 42.81% 16380 - 42.77% 16383 - 42.27% 16384 - 42.08% |
Mac OS | 896 - 100% 1024 - 99.69% 1056 - 99.24% 2048 - 99.19% 3072 - 99.19% 4095 - 99.05% 4096 - 96.95% 16383 - 0.57% 16384 - 0.57% |
Windows | 1024 - 100% 1056 - 99.99% 2048 - 99.86% 4000 - 99.85% 4095 - 99.85% 4096 - 98.16% 8192 - 3.35% 16383 - 3.35% 16384 - 3.28% |