WebGL 2 Parameter: MAX_FRAGMENT_UNIFORM_COMPONENTS

Overall Support

896 - 100%

908 - 99.92%

1023 - 99.92%

1024 - 99.62%

1056 - 93.87%

2048 - 93.78%

3072 - 93.77%

4000 - 93.74%

4095 - 93.74%

4096 - 92.16%

8192 - 11.09%

16380 - 11.09%

16383 - 11.05%

16384 - 10.89%

Platforms Support
PlatformSupport
Android

896 - 100%

1023 - 99.98%

1024 - 97.78%

1056 - 56.75%

4095 - 56.7%

4096 - 55.05%

16380 - 36.51%

16383 - 36.51%

16384 - 35.56%

Chromium OS

4095 - 100%

4096 - 99.99%

16380 - 22.51%

16384 - 22.36%

iOS

896 - 100%

1024 - 99.65%

1056 - 98.33%

4095 - 98.3%

4096 - 98.29%

16384 - 0.58%

Linux

908 - 100%

1023 - 99.99%

1024 - 99.8%

1056 - 95.24%

2048 - 95.06%

4095 - 94.97%

4096 - 90.55%

8192 - 42.81%

16380 - 42.77%

16383 - 42.27%

16384 - 42.08%

Mac OS

896 - 100%

1024 - 99.69%

1056 - 99.24%

2048 - 99.19%

3072 - 99.19%

4095 - 99.05%

4096 - 96.95%

16383 - 0.57%

16384 - 0.57%

Windows

1024 - 100%

1056 - 99.99%

2048 - 99.86%

4000 - 99.85%

4095 - 99.85%

4096 - 98.16%

8192 - 3.35%

16383 - 3.35%

16384 - 3.28%