WebGL 2 Parameter: MAX_FRAGMENT_UNIFORM_COMPONENTS
896 - 100%
908 - 99.91%
1023 - 99.91%
1024 - 99.62%
1056 - 93.49%
1200 - 93.41%
2048 - 93.41%
3072 - 93.41%
4000 - 93.39%
4095 - 93.39%
4096 - 91.86%
7045 - 12.67%
8192 - 12.67%
16380 - 12.67%
16383 - 12.63%
16384 - 12.49%
Platform | Support |
---|---|
Android | 896 - 100% 908 - 99.99% 1023 - 99.99% 1024 - 98.36% 1056 - 65.68% 4095 - 65.64% 4096 - 64.05% 16380 - 46.59% 16383 - 46.58% 16384 - 46.01% |
Chromium OS | 4096 - 100% 16380 - 12.95% 16384 - 12.81% |
iOS | 896 - 100% 1024 - 99.33% 1056 - 98.52% 4096 - 98.46% 16384 - 1.09% |
Linux | 896 - 100% 1023 - 99.99% 1024 - 99.71% 1056 - 93.09% 1200 - 92.9% 2048 - 92.88% 4095 - 92.83% 4096 - 90.1% 7045 - 38.33% 8192 - 38.32% 16380 - 38.29% 16383 - 37.63% 16384 - 37.44% |
Mac OS | 896 - 100% 1024 - 99.72% 1056 - 99.19% 2048 - 99.16% 3072 - 99.15% 4095 - 99.05% 4096 - 97.6% 16384 - 0.89% |
Windows | 1024 - 100% 1056 - 99.99% 2048 - 99.89% 4000 - 99.88% 4095 - 99.88% 4096 - 98.08% 16380 - 3.41% 16383 - 3.41% 16384 - 3.34% |