WebGL 2 Parameter: MAX_FRAGMENT_UNIFORM_COMPONENTS

Overall Support

896 - 100%

908 - 99.91%

1023 - 99.91%

1024 - 99.62%

1056 - 93.49%

1200 - 93.41%

2048 - 93.41%

3072 - 93.41%

4000 - 93.39%

4095 - 93.39%

4096 - 91.86%

7045 - 12.67%

8192 - 12.67%

16380 - 12.67%

16383 - 12.63%

16384 - 12.49%

Platforms Support
PlatformSupport
Android

896 - 100%

908 - 99.99%

1023 - 99.99%

1024 - 98.36%

1056 - 65.68%

4095 - 65.64%

4096 - 64.05%

16380 - 46.59%

16383 - 46.58%

16384 - 46.01%

Chromium OS

4096 - 100%

16380 - 12.95%

16384 - 12.81%

iOS

896 - 100%

1024 - 99.33%

1056 - 98.52%

4096 - 98.46%

16384 - 1.09%

Linux

896 - 100%

1023 - 99.99%

1024 - 99.71%

1056 - 93.09%

1200 - 92.9%

2048 - 92.88%

4095 - 92.83%

4096 - 90.1%

7045 - 38.33%

8192 - 38.32%

16380 - 38.29%

16383 - 37.63%

16384 - 37.44%

Mac OS

896 - 100%

1024 - 99.72%

1056 - 99.19%

2048 - 99.16%

3072 - 99.15%

4095 - 99.05%

4096 - 97.6%

16384 - 0.89%

Windows

1024 - 100%

1056 - 99.99%

2048 - 99.89%

4000 - 99.88%

4095 - 99.88%

4096 - 98.08%

16380 - 3.41%

16383 - 3.41%

16384 - 3.34%