WebGL 2 Parameter: MAX_FRAGMENT_UNIFORM_VECTORS

Overall Support

16 - 100%

112 - 100%

221 - 100%

224 - 100%

256 - 99.88%

261 - 93.51%

300 - 93.44%

512 - 93.44%

768 - 93.43%

1000 - 93.41%

1024 - 93.41%

2048 - 12.67%

4095 - 12.66%

4096 - 12.63%

Platforms Support
PlatformSupport
Android

224 - 100%

256 - 99.99%

261 - 65.68%

1024 - 65.64%

4095 - 46.59%

4096 - 46.58%

Chromium OS

1024 - 100%

4095 - 12.95%

4096 - 12.81%

iOS

224 - 100%

256 - 99.33%

261 - 98.72%

1024 - 98.66%

4096 - 1.09%

Linux

221 - 100%

256 - 99.99%

261 - 93.09%

300 - 92.9%

512 - 92.88%

1024 - 92.84%

2048 - 38.33%

4095 - 38.3%

4096 - 37.64%

Mac OS

224 - 100%

256 - 99.72%

261 - 99.44%

512 - 99.41%

768 - 99.41%

1024 - 99.31%

4096 - 0.9%

Windows

16 - 100%

112 - 100%

224 - 100%

256 - 99.93%

261 - 99.92%

512 - 99.82%

1000 - 99.81%

1024 - 99.81%

2048 - 3.4%

4096 - 3.4%