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Web3D Survey : WebGL 2 : MAX_FRAGMENT_UNIFORM_VECTORS
Overall Support

16 - 100%

112 - 100%

221 - 100%

224 - 99.99%

256 - 99.91%

261 - 94.79%

512 - 94.69%

768 - 94.69%

1024 - 94.67%

2000 - 12.7%

2048 - 12.69%

4095 - 12.69%

4096 - 12.67%

Platforms Support
PlatformSupport
Android

112 - 100%

224 - 99.99%

256 - 99.97%

261 - 57.12%

1024 - 57.05%

4095 - 39.07%

4096 - 39.06%

Chromium OS

1024 - 100%

4095 - 30.78%

4096 - 30.77%

iOS

224 - 100%

256 - 99.45%

261 - 99.3%

1024 - 99.26%

4096 - 1.51%

Linux

224 - 100%

256 - 99.98%

261 - 93.99%

512 - 93.86%

1024 - 93.83%

2048 - 42.69%

4095 - 42.65%

4096 - 42.35%

Mac OS

224 - 100%

256 - 99.87%

261 - 99.67%

512 - 99.66%

768 - 99.65%

1024 - 99.59%

Windows

16 - 100%

112 - 100%

221 - 99.99%

224 - 99.99%

256 - 99.93%

261 - 99.92%

512 - 99.75%

1024 - 99.74%

2000 - 4.57%

2048 - 4.56%

4096 - 4.56%