Skip to content

MAX_VERTEX_OUTPUT_COMPONENTS

Maximum number of components a vertex shader can output. Vertex outputs become inputs to the next stage or are used for fixed-function processing.

Check your device: WebGL2 Capabilities Report.

Overall Support

≥ means at least this value.

Reported valueReports
≥ 64100%
≥ 6998%
≥ 12096%
≥ 12332%
≥ 12717%

Platform Support

PlatformReports
Android
Reported valueReports
≥ 64100%
≥ 6991%
≥ 12785%
≥ 12883%
Chromium OS
Reported valueReports
≥ 64100%
≥ 12499%
≥ 12844%
iOS
Reported valueReports
≥ 124100%
≥ 1281%
Linux
Reported valueReports
≥ 64100%
≥ 9699%
≥ 12798%
≥ 12892%
Mac OS
Reported valueReports
≥ 64100%
≥ 11995%
≥ 12093%
≥ 12418%
≥ 1272%
Windows
Reported valueReports
≥ 119100%
≥ 12097%
≥ 1242%

Browser Support

BrowserReports
Chrome/Chromium
Reported valueReports
≥ 64100%
≥ 9699%
≥ 12096%
≥ 12329%
≥ 12720%
Edge
Reported valueReports
≥ 120100%
≥ 1243%
Firefox
Reported valueReports
≥ 64100%
≥ 6985%
≥ 12433%
≥ 12832%
Opera
Reported valueReports
≥ 64100%
≥ 12099%
≥ 1248%
≥ 1287%
Other
Reported valueReports
≥ 64100%
≥ 12097%
≥ 12472%
≥ 12818%
Safari
Reported valueReports
≥ 120100%
≥ 12465%
≥ 1281%
Samsung Internet
Reported valueReports
≥ 63100%
≥ 6499%
≥ 12098%
≥ 12397%
≥ 12496%
≥ 12779%
≥ 12877%