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MAX_VERTEX_OUTPUT_COMPONENTS

Maximum number of components a vertex shader can output. Vertex outputs become inputs to the next stage or are used for fixed-function processing.

Check your device: WebGL2 Capabilities Report.

Overall Support

≥ means at least this value.

Reported valueReports
≥ 64100%
≥ 6898%
≥ 12096%
≥ 12334%
≥ 12718%

Platform Support

PlatformReports
Android
Reported valueReports
≥ 64100%
≥ 6892%
≥ 12784%
≥ 12882%
Chromium OS
Reported valueReports
≥ 64100%
≥ 12499%
≥ 12845%
iOS
Reported valueReports
≥ 124100%
≥ 1282%
Linux
Reported valueReports
≥ 64100%
≥ 9699%
≥ 12798%
≥ 12893%
Mac OS
Reported valueReports
≥ 64100%
≥ 11995%
≥ 12093%
≥ 12418%
≥ 1272%
Windows
Reported valueReports
≥ 119100%
≥ 12097%
≥ 1242%

Browser Support

BrowserReports
Chrome/Chromium
Reported valueReports
≥ 64100%
≥ 6899%
≥ 12096%
≥ 12331%
≥ 12722%
≥ 12821%
Edge
Reported valueReports
≥ 120100%
≥ 1243%
≥ 1282%
Firefox
Reported valueReports
≥ 64100%
≥ 9685%
≥ 12432%
≥ 12731%
Opera
Reported valueReports
≥ 120100%
≥ 1248%
≥ 1286%
Other
Reported valueReports
≥ 64100%
≥ 12098%
≥ 12473%
≥ 12816%
Safari
Reported valueReports
≥ 120100%
≥ 12465%
≥ 1281%
Samsung Internet
Reported valueReports
≥ 64100%
≥ 12398%
≥ 12779%
≥ 12877%