MAX_VERTEX_OUTPUT_COMPONENTS
Maximum number of components a vertex shader can output. Vertex outputs become inputs to the next stage or are used for fixed-function processing.
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Overall Support
≥ means at least this value.
| Reported value | Reports |
|---|---|
| ≥ 64 | 100% |
| ≥ 68 | 98% |
| ≥ 120 | 96% |
| ≥ 123 | 32% |
| ≥ 127 | 18% |
| ≥ 128 | 17% |
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