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MAX_VERTEX_UNIFORM_BLOCKS

Maximum number of uniform blocks available to vertex shaders. This controls how many grouped constant-data buffers the vertex stage can access directly.

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Overall Support

≥ means at least this value.

Reported valueReports
≥ 11100%
≥ 1298%
≥ 1348%
≥ 1541%
≥ 1635%
≥ 351%

Platform Support

PlatformReports
Android
Reported valueReports
≥ 12100%
≥ 1392%
≥ 1491%
≥ 1548%
≥ 1647%
≥ 357%
Chromium OS
Reported valueReports
≥ 12100%
≥ 1499%
≥ 1670%
iOS
Reported valueReports
≥ 12100%
≥ 1385%
≥ 1584%
Linux
Reported valueReports
≥ 12100%
≥ 1399%
≥ 1498%
≥ 1564%
≥ 164%
Mac OS
Reported valueReports
≥ 12100%
≥ 1392%
≥ 1590%
≥ 1687%
Windows
Reported valueReports
≥ 11100%
≥ 1297%
≥ 132%

Browser Support

BrowserReports
Chrome/Chromium
Reported valueReports
≥ 11100%
≥ 1298%
≥ 1348%
≥ 1540%
≥ 1633%
Edge
Reported valueReports
≥ 12100%
≥ 146%
≥ 155%
≥ 164%
Firefox
Reported valueReports
≥ 12100%
≥ 1347%
≥ 1538%
≥ 1617%
≥ 362%
Opera
Reported valueReports
≥ 12100%
≥ 1413%
≥ 1511%
≥ 169%
Other
Reported valueReports
≥ 12100%
≥ 1473%
≥ 1561%
≥ 364%
Safari
Reported valueReports
≥ 12100%
≥ 1480%
≥ 1579%
Samsung Internet
Reported valueReports
≥ 12100%
≥ 1498%
≥ 1646%
≥ 3631%