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MAX_VERTEX_UNIFORM_BLOCKS

Maximum number of uniform blocks available to vertex shaders. This controls how many grouped constant-data buffers the vertex stage can access directly.

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Overall Support

≥ means at least this value.

Reported valueReports
11100%
1298%
1346%
1539%
1633%
351%

Platform Support

PlatformReports
Android
Reported valueReports
12100%
1391%
1490%
1549%
1648%
358%
Chromium OS
Reported valueReports
12100%
1599%
1671%
iOS
Reported valueReports
12100%
1484%
1581%
Linux
Reported valueReports
12100%
1399%
1498%
1561%
164%
361%
Mac OS
Reported valueReports
12100%
1390%
1588%
1685%
Windows
Reported valueReports
11100%
1297%
132%

Browser Support

BrowserReports
Chrome/Chromium
Reported valueReports
11100%
1298%
1347%
1539%
1632%
Edge
Reported valueReports
12100%
146%
154%
Firefox
Reported valueReports
12100%
1343%
1535%
1616%
362%
Opera
Reported valueReports
12100%
1413%
1510%
169%
361%
Other
Reported valueReports
12100%
1469%
1557%
366%
Safari
Reported valueReports
12100%
1478%
1577%
Samsung Internet
Reported valueReports
12100%
1497%
1648%
3633%