WebGL 2 Parameter: MAX_VERTEX_UNIFORM_VECTORS
128 - 100%
253 - 100%
256 - 100%
300 - 93.58%
334 - 93.58%
512 - 93.58%
768 - 93.36%
1000 - 93.34%
1024 - 93.34%
2047 - 58.94%
2048 - 58.94%
4088 - 58.94%
4095 - 58.93%
4096 - 44.1%
Platform | Support |
---|---|
Android | 256 - 100% 512 - 65.96% 1024 - 65.19% 4088 - 46.7% 4095 - 46.69% 4096 - 46.67% |
Chromium OS | 1024 - 100% 4096 - 12.95% |
iOS | 256 - 100% 512 - 99.33% 1024 - 98.66% 4095 - 1.17% 4096 - 1.17% |
Linux | 253 - 100% 256 - 99.99% 300 - 92.92% 334 - 92.9% 512 - 92.89% 1024 - 92.83% 2048 - 38.39% 4088 - 38.34% 4096 - 38.32% |
Mac OS | 256 - 100% 512 - 99.7% 768 - 99.41% 1024 - 99.31% 4095 - 0.92% 4096 - 0.92% |
Windows | 128 - 100% 256 - 100% 1000 - 99.82% 1024 - 99.82% 2047 - 99.6% 2048 - 99.6% 4095 - 99.59% 4096 - 68.74% |