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MAX_VIEWS_OVR#

Real-world WebGL2 parameter support statistics for MAX_VIEWS_OVR across browsers, devices, and platforms.

Maximum number of views supported by multiview rendering. A view is one camera-like rendering perspective, such as one eye in stereo rendering.

Want to check this browser directly? Open the WebGL2 Capabilities Report.

Overall Support#

This table shows which reported values appear for MAX_VIEWS_OVR and how common each value is.

ValueSupport
4100%
61%

Platform Support#

This table shows which values are reported for MAX_VIEWS_OVR on each platform and how common they are.
PlatformSupport
Android
4100%
655%
815%
2562%
Chromium OS
4100%
iOS
4100%
Linux
4100%
610%
328%
Mac OS
4100%
Windows
4100%

Browser Support#

This table shows which values are reported for MAX_VIEWS_OVR in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
4100%
Edge
4100%
Firefox
4100%
616%
811%
329%
Opera
4100%
Other
4100%
69%
Safari
4100%
Samsung Internet
4100%