Skip to content

MAX_VIEWS_OVR

Real-world WebGL2 parameter support statistics for MAX_VIEWS_OVR across browsers, devices, and platforms.

Maximum number of views supported by multiview rendering. A view is one camera-like rendering perspective, such as one eye in stereo rendering.

Want to check this browser directly? Open the WebGL2 Capabilities Report.

Overall Support

This table shows which reported values appear for MAX_VIEWS_OVR and how common each value is.

ValueSupport
0100%
4100%
61%
81%
321%

Platform Support

This table shows which values are reported for MAX_VIEWS_OVR on each platform and how common they are.
PlatformSupport
Android
4100%
655%
815%
2562%
Chromium OS
4100%
iOS
4100%
Linux
4100%
610%
328%
Mac OS
4100%
Windows
0100%
4100%

Browser Support

This table shows which values are reported for MAX_VIEWS_OVR in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
4100%
Edge
0100%
4100%
Firefox
0100%
4100%
616%
811%
329%
Opera
4100%
Other
4100%
69%
Safari
4100%
Samsung Internet
4100%