MIN_PROGRAM_TEXEL_OFFSET

Real-world WebGL2 parameter support statistics for MIN_PROGRAM_TEXEL_OFFSET across browsers, devices, and platforms.

Largest negative texel offset allowed in texture lookup functions. Negative offsets are often used to sample neighboring texels for filters and kernels.

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Overall Support

This table shows which reported values appear for MIN_PROGRAM_TEXEL_OFFSET and how common each value is.

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Platform Support

This table shows which values are reported for MIN_PROGRAM_TEXEL_OFFSET on each platform and how common they are.

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Browser Support

This table shows which values are reported for MIN_PROGRAM_TEXEL_OFFSET in each browser family and how common they are.

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