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MIN_PROGRAM_TEXEL_OFFSET#

Real-world WebGL2 parameter support statistics for MIN_PROGRAM_TEXEL_OFFSET across browsers, devices, and platforms.

Largest negative texel offset allowed in texture lookup functions. Negative offsets are often used to sample neighboring texels for filters and kernels.

Want to check this browser directly? Open the WebGL2 Capabilities Report.

Overall Support#

This table shows which reported values appear for MIN_PROGRAM_TEXEL_OFFSET and how common each value is.

ValueSupport
-64100%
-3299%
-1698%
-898%

Platform Support#

This table shows which values are reported for MIN_PROGRAM_TEXEL_OFFSET on each platform and how common they are.
PlatformSupport
Android
-64100%
-1692%
-892%
Chromium OS
-32100%
-896%
iOS
-32100%
-8100%
Linux
-64100%
-32100%
-1680%
-880%
Mac OS
-32100%
-8100%
Windows
-32100%
-8100%

Browser Support#

This table shows which values are reported for MIN_PROGRAM_TEXEL_OFFSET in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
-64100%
-3299%
-1698%
-898%
Edge
-64100%
-32100%
-8100%
Firefox
-64100%
-32100%
-1692%
-892%
Opera
-64100%
-32100%
-899%
Other
-64100%
-32100%
-8100%
Safari
-32100%
-8100%
Samsung Internet
-64100%
-884%