clip-distances
Real-world WebGPU feature support statistics for clip-distances across browsers, devices, and platforms.
Lets shaders define clip distances to trim geometry against custom planes. A clip plane is an extra boundary that cuts away parts of geometry before rasterization.
Want to check this browser directly? Open the WebGPU Capabilities Report.
Overall Support
This chart shows what share of recent reports support clip-distances.
75.8%
overall support
Platform Support
| Platform | Support |
|---|---|
| Android | 48.56% |
| Chromium OS | 79.46% |
| iOS | 5.84% |
| Linux | 73.19% |
| Mac OS | 69.68% |
| Windows | 91.65% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 88.07% |
| Edge | 98.59% |
| Firefox | 0.08% |
| Opera | 96.41% |
| Other | 53.43% |
| Safari | 9.81% |
| Samsung Internet | 57.05% |