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clip-distances#

Real-world WebGPU feature support statistics for clip-distances across browsers, devices, and platforms.

Lets shaders define clip distances to trim geometry against custom planes. A clip plane is an extra boundary that cuts away parts of geometry before rasterization.

Want to check this browser directly? Open the WebGPU Capabilities Report.

Overall Support#

This chart shows what share of recent reports support clip-distances.

77.69%
overall support

Platform Support#

This table shows how support for clip-distances varies by platform.
PlatformSupport
Android49.55%
Chromium OS85.1%
iOS9.78%
Linux73.91%
Mac OS75.21%
Windows92.01%

Browser Support#

This table shows how support for clip-distances varies by browser family.
BrowserSupport
Chrome/Chromium89.44%
Edge98.66%
Firefox0.2%
Opera96.83%
Other52.53%
Safari19.12%
Samsung Internet57.03%

Vendor Support#

This table shows how support for clip-distances varies by GPU vendor across all platforms.
VendorSupport
amd99.12%
apple62.68%
arm0%
google100%
huawei100%
img-tec100%
intel99.26%
intelr0%
microsoft92.86%
nvidia99.45%
qualcomm99.27%
samsung100%

Vendor Architecture Support#

This table shows how support for clip-distances varies by reported GPU vendor and architecture across all platforms.
Vendor - ArchitectureSupport
amd - gcn-499.55%
amd - gcn-598.95%
amd - rdna-199.67%
amd - rdna-299.86%
amd - rdna-3100%
apple - apple17.96%
apple - metal-3100%
arm - bifrost0%
arm - valhall0%
intel - gen-1199.46%
intel - gen-12lp99.5%
intel - gen-897.64%
intel - gen-999.1%
intel - xe-2lpg100%
intel - xe-lpg100%
nvidia - ampere99.64%
nvidia - blackwell100%
nvidia - kepler95%
nvidia - lovelace99.73%
nvidia - maxwell98.14%
nvidia - pascal99.33%
nvidia - turing99.58%
qualcomm - adreno-6xx99.09%
qualcomm - adreno-7xx99.32%
qualcomm - adreno-8xx100%