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clip-distances

Real-world WebGPU feature support statistics for clip-distances across browsers, devices, and platforms.

Lets shaders define clip distances to trim geometry against custom planes. A clip plane is an extra boundary that cuts away parts of geometry before rasterization.

Want to check this browser directly? Open the WebGPU Capabilities Report.

Overall Support

This chart shows what share of recent reports support clip-distances.

75.8%
overall support

Platform Support

This table shows how support for clip-distances varies by platform.
PlatformSupport
Android48.56%
Chromium OS79.46%
iOS5.84%
Linux73.19%
Mac OS69.68%
Windows91.65%

Browser Support

This table shows how support for clip-distances varies by browser family.
BrowserSupport
Chrome/Chromium88.07%
Edge98.59%
Firefox0.08%
Opera96.41%
Other53.43%
Safari9.81%
Samsung Internet57.05%