
Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
| Platform | Support |
|---|---|
| Android | 68.59% |
| Chromium OS | 86.12% |
| iOS | 27.44% |
| Linux | 8.85% |
| Mac OS | 59.44% |
| Windows | 88.65% |
| Limit | Values - Support |
|---|---|
| maxBindGroups | 4 - 100% 7 - 8.78% 8 - 8.78% 11 - 4.37% |
| maxBindGroupsPlusVertexBuffers | 0 - 100% 12 - 100% 23 - 99.99% 24 - 99.99% 30 - 4.31% |
| maxBindingsPerBindGroup | 640 - 100% 1000 - 99.97% 65535 - 8.87% |
| maxBufferSize | 268435456 - 100% 322122544 - 98.53% 429496728 - 97.74% 644245092 - 96.79% 858993456 - 96.61% 1073741824 - 96.59% 1430224896 - 87.75% 1717986916 - 87.63% 2010044824 - 87.62% 2147483644 - 87.51% 2147483647 - 87.3% |
| maxColorAttachmentBytesPerSample | 32 - 100% 64 - 70.68% 128 - 66.13% |
| maxColorAttachments | 8 - 100% |
| maxComputeInvocationsPerWorkgroup | 256 - 100% 768 - 84.62% 1024 - 80.43% |
| maxComputeWorkgroupSizeX | 256 - 100% 1024 - 84.43% |
| maxComputeWorkgroupSizeY | 256 - 100% 1024 - 84.37% |
| maxComputeWorkgroupSizeZ | 64 - 100% 256 - 4.74% 1024 - 4.74% |
| maxComputeWorkgroupsPerDimension | 65535 - 100% |
| maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.15% 49152 - 12.66% 65536 - 12.61% |
| maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 83.42% 16 - 4.6% 32 - 4.56% 65535 - 4.56% |
| maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 83.08% 15 - 4.47% 16 - 4.44% 32 - 4.4% 65535 - 4.4% |
| maxFragmentCombinedOutputResources | |
| maxInterStageShaderComponents | 60 - 100% 64 - 95.93% 112 - 87.84% 124 - 49.34% |
| maxInterStageShaderVariables | 15 - 100% 16 - 100% 28 - 90.07% 31 - 4.44% 32 - 4.44% 124 - 4.42% |
| maxSampledTexturesPerShaderStage | 16 - 100% 44 - 8.81% 64 - 4.41% |
| maxSamplersPerShaderStage | 16 - 100% 22 - 8.66% 64 - 4.29% |
| maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 95.1% 322122544 - 90.66% 429496728 - 89.86% 536870912 - 88.99% 644245092 - 87.06% 858993456 - 86.89% 1073741824 - 86.87% 1430224896 - 71.03% 1717986916 - 70.92% 2010044824 - 70.92% 2147483644 - 70.8% 2147483647 - 13.24% |
| maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.61% 16 - 8.89% 31 - 8.83% 44 - 8.71% 64 - 4.26% |
| maxStorageTexturesPerShaderStage | 4 - 100% 8 - 87.2% 16 - 8.78% 44 - 8.73% 64 - 4.36% |
| maxTextureArrayLayers | 256 - 100% 1024 - 98.92% 2048 - 98.92% |
| maxTextureDimension1D | 4096 - 100% 8192 - 99.99% 16384 - 99.22% |
| maxTextureDimension2D | 4096 - 100% 8192 - 99.99% 16383 - 99.21% 16384 - 99.21% |
| maxTextureDimension3D | 1024 - 100% 2048 - 100% |
| maxUniformBufferBindingSize | 16384 - 100% 65536 - 100% 134217728 - 4.7% 268435456 - 4.68% 322122544 - 3.32% 429496728 - 2.53% 644245092 - 1.64% 858993456 - 1.46% 1073741824 - 1.44% |
| maxUniformBuffersPerShaderStage | 12 - 100% 15 - 8.78% 31 - 8.77% 36 - 8.64% 44 - 8.64% 64 - 4.27% |
| maxVertexAttributes | 16 - 100% 29 - 86.02% 30 - 85.98% 31 - 4.28% 32 - 4.14% |
| maxVertexBufferArrayStride | 0 - 100% 2048 - 99.99% 4095 - 4.48% 16383 - 4.45% 65532 - 4.45% |
| maxVertexBuffers | 8 - 100% 12 - 8.78% 16 - 4.41% |
| minStorageBufferOffsetAlignment | 32 - 100% 64 - 91.25% 256 - 91.25% |
| minUniformBufferOffsetAlignment | 32 - 100% 64 - 95.63% 256 - 95.57% |