Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 42.51% |
Chromium OS | 78.3% |
iOS | 0.2% |
Linux | 8.21% |
Mac OS | 56.03% |
Windows | 80% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 20 - 100% 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.84% |
maxBufferSize | 268435456 - 100% 322122544 - 99.99% 375809636 - 99.99% 429496728 - 99.99% 805306368 - 99.98% 858993456 - 99.97% 1073741824 - 99.96% 1610612736 - 93.49% 1717986916 - 93.49% 2147483644 - 93.49% 2147483647 - 93.48% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 78.43% 128 - 78.09% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 87.33% 768 - 87.32% 1024 - 87.29% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 87.33% 1024 - 87.32% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 87.33% 1024 - 87.32% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.07% 49152 - 7.59% 65536 - 7.56% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 92.69% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 92.69% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 97.53% 112 - 91.79% |
maxInterStageShaderVariables | 16 - 100% 28 - 91.77% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 87.59% 322122544 - 87.59% 375809636 - 87.59% 429496728 - 87.59% 805306368 - 87.57% 858993456 - 87.57% 1073741824 - 87.55% 1610612736 - 80.31% 1717986916 - 80.3% 2147483644 - 80.3% 2147483647 - 13.57% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.19% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 92.73% |
maxTextureArrayLayers | 256 - 100% 1024 - 90.07% 2048 - 90.02% 4096 - 0.59% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.84% 16384 - 97.86% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.84% 16383 - 97.86% 16384 - 97.81% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.84% 4096 - 0.65% 16383 - 0.64% 16384 - 0.59% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.84% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 89.65% 30 - 89.65% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.83% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 256 - 99.87% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.91% 256 - 99.91% |