Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 66.22% |
Chromium OS | 83.98% |
iOS | 0.64% |
Linux | 8.37% |
Mac OS | 50.14% |
Windows | 80.55% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 0 - 100% 12 - 100% 20 - 100% 24 - 99.99% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.94% |
maxBufferSize | 268435456 - 100% 322122544 - 99.99% 429496728 - 99.97% 805306368 - 99.94% 858993456 - 99.94% 1073741824 - 99.93% 1288490188 - 95.11% 1610612736 - 95.11% 1717986916 - 95.11% 2147483644 - 95.1% 2147483647 - 95.08% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 69.65% 128 - 69.44% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 384 - 78.53% 512 - 78.53% 768 - 78.52% 1024 - 78.49% |
maxComputeWorkgroupSizeX | 256 - 100% 384 - 78.53% 512 - 78.53% 1024 - 78.52% |
maxComputeWorkgroupSizeY | 256 - 100% 384 - 78.53% 512 - 78.53% 1024 - 78.52% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.27% 49152 - 17.28% 65536 - 17.25% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 83.06% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 83.09% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 98.91% 112 - 93.99% |
maxInterStageShaderVariables | 15 - 100% 16 - 100% 28 - 93.92% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 88.28% 322122544 - 88.27% 429496728 - 88.25% 536870912 - 88.22% 805306368 - 88.22% 858993456 - 88.22% 1073741824 - 88.21% 1288490188 - 72.99% 1610612736 - 72.98% 1717986916 - 72.98% 2147483644 - 72.97% 2147483647 - 13.28% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.63% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 83.1% |
maxTextureArrayLayers | 256 - 100% 1024 - 97.55% 2048 - 97.54% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.98% 16384 - 99.05% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.98% 16383 - 99.03% 16384 - 99.03% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.98% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.97% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 82% 30 - 82% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.97% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 99.82% 256 - 99.82% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.86% 256 - 99.85% |