Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 62.92% |
Chromium OS | 82.92% |
iOS | 0.49% |
Linux | 8.31% |
Mac OS | 53.45% |
Windows | 80.32% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 20 - 100% 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.92% |
maxBufferSize | 268435456 - 100% 322122544 - 99.99% 429496728 - 99.99% 805306368 - 99.98% 858993456 - 99.98% 1073741824 - 99.97% 1288490188 - 94.17% 1610612736 - 94.17% 1717986916 - 94.17% 2147483644 - 94.17% 2147483647 - 94.16% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 71.07% 128 - 70.82% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 384 - 80.02% 768 - 80.02% 1024 - 79.99% |
maxComputeWorkgroupSizeX | 256 - 100% 384 - 80.02% 1024 - 80.02% |
maxComputeWorkgroupSizeY | 256 - 100% 384 - 80.02% 1024 - 80.02% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.23% 49152 - 14.56% 65536 - 14.53% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 85.7% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 85.69% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 97.78% 112 - 92.48% |
maxInterStageShaderVariables | 15 - 100% 16 - 100% 28 - 92.43% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 87.03% 322122544 - 87.02% 429496728 - 87.02% 805306368 - 87.01% 858993456 - 87.01% 1073741824 - 86.99% 1288490188 - 74.17% 1610612736 - 74.17% 1717986916 - 74.17% 2147483644 - 74.16% 2147483647 - 13.05% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.43% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 85.74% |
maxTextureArrayLayers | 256 - 100% 1024 - 96.3% 2048 - 96.25% 4096 - 0.58% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.97% 16384 - 98.2% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.97% 16383 - 98.2% 16384 - 98.15% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.97% 4096 - 0.64% 16383 - 0.64% 16384 - 0.59% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.96% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 84.21% 30 - 84.2% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.95% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 99.9% 256 - 99.9% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.94% 256 - 99.93% |