Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 69.53% |
Chromium OS | 82.55% |
iOS | 4.31% |
Linux | 7.98% |
Mac OS | 59.31% |
Windows | 85.61% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% 7 - 4.92% 8 - 4.92% 11 - 0.76% |
maxBindGroupsPlusVertexBuffers | 12 - 100% 23 - 99.98% 24 - 99.98% 30 - 0.76% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.97% 65535 - 4.86% |
maxBufferSize | 268435456 - 100% 322122544 - 99.83% 375809636 - 99.72% 429496728 - 99.72% 858993456 - 99.49% 1073741824 - 99.48% 1288490188 - 90.11% 1430224896 - 90.1% 1717986916 - 90.09% 2010044824 - 90.08% 2147483644 - 90.05% 2147483647 - 89.98% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 77.24% 128 - 76.41% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 90.7% 768 - 90.7% 1024 - 86.63% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 90.7% 1024 - 90.7% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 90.7% 1024 - 90.7% |
maxComputeWorkgroupSizeZ | 64 - 100% 512 - 0.84% 1024 - 0.83% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99% 49152 - 4.08% 65536 - 4.04% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 91.8% 16 - 0.79% 32 - 0.78% 65535 - 0.77% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 91.79% 15 - 0.8% 16 - 0.79% 32 - 0.78% 65535 - 0.77% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 93.63% 112 - 78.8% 124 - 12.91% |
maxInterStageShaderVariables | 15 - 100% 16 - 100% 28 - 88.53% 32 - 0.76% 124 - 0.75% |
maxSampledTexturesPerShaderStage | 16 - 100% 44 - 4.92% 64 - 4.16% |
maxSamplersPerShaderStage | 16 - 100% 22 - 4.88% 64 - 4.12% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 90.81% 322122544 - 90.67% 375809636 - 90.55% 429496728 - 90.55% 536870912 - 90.33% 858993456 - 87.49% 1073741824 - 87.48% 1288490188 - 79.43% 1430224896 - 79.42% 1717986916 - 79.41% 2010044824 - 79.4% 2147483644 - 79.37% 2147483647 - 15.37% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.73% 16 - 4.92% 31 - 4.87% 44 - 4.83% 64 - 4.08% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 96.18% 16 - 5.6% 44 - 5.53% 64 - 4.77% |
maxTextureArrayLayers | 256 - 100% 2048 - 98.91% |
maxTextureDimension1D | 4096 - 100% 8192 - 100% 16384 - 99.27% |
maxTextureDimension2D | 4096 - 100% 8192 - 100% 16384 - 99.27% |
maxTextureDimension3D | 1024 - 100% 2048 - 100% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 100% 134217728 - 0.83% 268435456 - 0.83% 322122544 - 0.69% 375809636 - 0.57% 429496728 - 0.57% |
maxUniformBuffersPerShaderStage | 12 - 100% 15 - 4.92% 31 - 4.91% 44 - 4.88% 64 - 4.12% |
maxVertexAttributes | 16 - 100% 29 - 86.81% 30 - 86.8% 31 - 4.15% 32 - 4.11% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 100% 4095 - 0.77% 65532 - 0.76% |
maxVertexBuffers | 8 - 100% 12 - 4.92% 16 - 4.16% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 95.13% 256 - 95.13% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.22% 256 - 99.2% |