Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 70.47% |
Chromium OS | 86.79% |
iOS | 5.95% |
Linux | 8.26% |
Mac OS | 53.44% |
Windows | 88.7% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% 8 - 5.53% 11 - 1.2% |
maxBindGroupsPlusVertexBuffers | 0 - 100% 12 - 100% 24 - 99.98% 30 - 1.21% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.97% 65535 - 5.5% |
maxBufferSize | 268435456 - 100% 322122544 - 99.8% 375809636 - 99.57% 429496728 - 99.57% 805306368 - 99.22% 858993456 - 99.22% 1073741824 - 99.21% 1288490188 - 90.82% 1430224896 - 90.81% 1431655764 - 90.78% 1717986916 - 90.78% 2010044824 - 90.77% 2147483644 - 90.72% 2147483647 - 90.62% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 70.37% 128 - 69.11% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 84.07% 768 - 84.07% 1024 - 79.77% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 84.15% 1024 - 84.15% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 84.15% 1024 - 84.15% |
maxComputeWorkgroupSizeZ | 64 - 100% 512 - 1.23% 1024 - 1.23% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32767 - 99.26% 32768 - 99.25% 49152 - 12.81% 65536 - 12.78% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 82.97% 16 - 1.21% 32 - 1.2% 65535 - 1.2% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 82.97% 15 - 1.22% 16 - 1.21% 32 - 1.2% 65535 - 1.2% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 94.14% 112 - 84.16% 124 - 17.37% |
maxInterStageShaderVariables | 15 - 100% 16 - 100% 28 - 90.09% 32 - 1.2% 124 - 1.19% |
maxSampledTexturesPerShaderStage | 16 - 100% 44 - 5.52% 64 - 4.33% |
maxSamplersPerShaderStage | 16 - 100% 22 - 5.52% 64 - 4.32% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 91.81% 322122544 - 91.63% 375809636 - 91.39% 429496728 - 91.39% 536870912 - 91.04% 805306368 - 89.05% 858993456 - 89.04% 1073741824 - 89.03% 1288490188 - 74.01% 1430224896 - 74.01% 1431655764 - 73.97% 1717986916 - 73.97% 2010044824 - 73.96% 2147483642 - 73.92% 2147483644 - 73.92% 2147483647 - 13.42% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.7% 16 - 5.53% 31 - 5.48% 44 - 5.47% 64 - 4.27% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 87.28% 16 - 5.53% 44 - 5.48% 64 - 4.28% |
maxTextureArrayLayers | 256 - 100% 1024 - 98.86% 2048 - 98.85% |
maxTextureDimension1D | 4096 - 100% 8192 - 100% 16384 - 99.23% |
maxTextureDimension2D | 4096 - 100% 8192 - 100% 16384 - 99.23% |
maxTextureDimension3D | 1024 - 100% 2048 - 100% |
maxUniformBufferBindingSize | 16384 - 100% 65535 - 100% 65536 - 100% 134217728 - 1.26% 268435456 - 1.26% 322122544 - 1.08% 375809636 - 0.85% 429496728 - 0.84% |
maxUniformBuffersPerShaderStage | 12 - 100% 15 - 5.52% 31 - 5.52% 44 - 5.5% 64 - 4.31% |
maxVertexAttributes | 16 - 100% 29 - 85.81% 30 - 85.81% 31 - 4.33% 32 - 4.31% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 100% 4095 - 1.21% 65532 - 1.2% |
maxVertexBuffers | 8 - 100% 12 - 5.51% 16 - 4.34% |
minStorageBufferOffsetAlignment | 32 - 100% 256 - 94.5% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 98.81% 256 - 98.8% |