Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 38.31% |
Chromium OS | 85.51% |
iOS | 0.3% |
Linux | 6.83% |
Mac OS | 47.82% |
Windows | 80.27% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 0 - 100% 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 98.91% |
maxBufferSize | 268435456 - 100% 375809636 - 100% 429496728 - 100% 805306368 - 99.99% 858993456 - 99.99% 1073741824 - 99.99% 1610612736 - 94.46% 2147483644 - 94.45% 2147483647 - 94.45% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 70.27% 128 - 69.06% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 80.09% 768 - 80.08% 1024 - 80.06% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 80.09% 1024 - 80.08% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 80.09% 1024 - 80.08% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.44% 49152 - 19.39% 65536 - 19.35% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 83.15% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 83.14% |
maxFragmentCombinedOutputResources | 8 - 100% |
maxInterStageShaderComponents | 60 - 100% 112 - 89.93% |
maxInterStageShaderVariables | 16 - 100% 28 - 89.91% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 91.39% 375809636 - 91.39% 429496728 - 91.39% 805306368 - 91.38% 858993456 - 91.38% 1073741820 - 91.38% 1073741824 - 91.38% 1610612736 - 76.21% 2147483644 - 76.21% 2147483647 - 14.72% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 96.87% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 83.18% |
maxTextureArrayLayers | 256 - 100% 1024 - 15.8% 2048 - 15.78% 4096 - 0.9% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.72% 16384 - 93.68% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.72% 16383 - 93.68% 16384 - 93.67% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.72% 4096 - 0.93% 16383 - 0.92% 16384 - 0.91% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.42% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 76.6% 30 - 76.58% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.19% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 99.9% 256 - 99.9% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.94% 256 - 99.92% |