Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 64.25% |
Chromium OS | 84.69% |
iOS | 0.34% |
Linux | 8.64% |
Mac OS | 52.42% |
Windows | 80.98% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 12 - 100% 23 - 100% 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.95% |
maxBufferSize | 268435456 - 100% 322122544 - 99.99% 429496728 - 99.98% 805306368 - 99.96% 858993456 - 99.96% 966367640 - 99.95% 1073741824 - 99.95% 1288490188 - 95.3% 1610612736 - 95.3% 1717986916 - 95.3% 2147483644 - 95.27% 2147483647 - 95.26% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 72.27% 128 - 72.04% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 384 - 80.9% 512 - 80.9% 768 - 80.9% 1024 - 80.87% |
maxComputeWorkgroupSizeX | 256 - 100% 384 - 80.69% 512 - 80.69% 1024 - 80.68% |
maxComputeWorkgroupSizeY | 256 - 100% 384 - 80.45% 512 - 80.45% 1024 - 80.45% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.03% 49152 - 14.64% 65536 - 14.61% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 85.59% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 85.93% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 98.74% 112 - 93.41% |
maxInterStageShaderVariables | 15 - 100% 16 - 100% 28 - 93.49% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 89.54% 322122544 - 89.53% 429496728 - 89.51% 536870912 - 89.5% 805306368 - 87.67% 858993456 - 87.67% 966367640 - 87.66% 1073741824 - 87.66% 1288490188 - 74.63% 1610612736 - 74.62% 1717986916 - 74.62% 2147483644 - 74.6% 2147483647 - 13.61% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.56% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 85.64% |
maxTextureArrayLayers | 256 - 100% 1024 - 97.22% 2048 - 97.21% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.99% 16384 - 98.95% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.99% 16383 - 98.95% 16384 - 98.94% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.99% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.99% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 84.11% 30 - 84.1% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.98% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 256 - 99.84% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.88% 256 - 99.87% |