Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 68.13% |
Chromium OS | 86.38% |
iOS | 0.53% |
Linux | 9.67% |
Mac OS | 52.32% |
Windows | 82.19% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 0 - 100% 20 - 100% 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.95% |
maxBufferSize | 268435456 - 100% 322122544 - 99.99% 429496728 - 99.98% 858993456 - 99.96% 1073741824 - 99.95% 1288490188 - 94.55% 1610612736 - 94.54% 1717986916 - 94.54% 2147483644 - 94.53% 2147483647 - 94.49% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 70.99% 128 - 70.76% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 384 - 80.55% 768 - 80.55% 1024 - 80.51% |
maxComputeWorkgroupSizeX | 256 - 100% 384 - 80.55% 1024 - 80.55% |
maxComputeWorkgroupSizeY | 256 - 100% 384 - 80.55% 1024 - 80.55% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 98.68% 49152 - 12.81% 65536 - 12.8% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 87.35% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 87.7% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 95.92% 112 - 88.89% 124 - 0.98% |
maxInterStageShaderVariables | 15 - 100% 16 - 100% 28 - 92.91% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 88.79% 322122544 - 88.78% 429496728 - 88.77% 536870912 - 88.75% 858993456 - 85.7% 1073741824 - 85.69% 1288490188 - 74.39% 1610612736 - 74.38% 1717986916 - 74.38% 2147483644 - 74.37% 2147483647 - 13.33% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.65% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 87.54% |
maxTextureArrayLayers | 256 - 100% 1024 - 98.33% 2048 - 98.33% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.99% 16384 - 98.97% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.99% 16383 - 98.97% 16384 - 98.97% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.99% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.99% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 85.99% 30 - 85.98% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.99% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 99.81% 256 - 99.8% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.86% 256 - 99.85% |