Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 65.34% |
Chromium OS | 83.18% |
iOS | 0.42% |
Linux | 8.52% |
Mac OS | 56.25% |
Windows | 81.32% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 20 - 100% 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.93% |
maxBufferSize | 268435456 - 100% 322122544 - 99.98% 429496728 - 99.98% 858993456 - 99.96% 1073741824 - 99.95% 1288490188 - 95.19% 1717986916 - 95.17% 2147483644 - 95.13% 2147483647 - 95.1% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 75.49% 128 - 75.23% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 768 - 83.95% 1024 - 83.91% |
maxComputeWorkgroupSizeX | 256 - 100% 1024 - 83.95% |
maxComputeWorkgroupSizeY | 256 - 100% 1024 - 83.95% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.08% 49152 - 11.29% 65536 - 11.28% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 88.81% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 88.83% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 96.45% 112 - 93.5% 124 - 0.62% |
maxInterStageShaderVariables | 15 - 100% 16 - 99.99% 28 - 93.64% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 90.99% 322122544 - 90.97% 429496728 - 90.96% 536870912 - 90.94% 858993456 - 88.46% 1073741824 - 88.45% 1288490188 - 78.32% 1717986916 - 78.3% 2147483644 - 78.27% 2147483647 - 14.69% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.64% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 88.86% |
maxTextureArrayLayers | 256 - 100% 1024 - 97.79% 2048 - 97.79% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.99% 16384 - 99.07% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.99% 16383 - 99.07% 16384 - 99.07% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.99% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.99% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 87.5% 30 - 87.49% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.99% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 99.78% 256 - 99.78% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.83% 256 - 99.82% |