
Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
| Platform | Support |
|---|---|
| Android | 69.32% |
| Chromium OS | 87.42% |
| iOS | 34.71% |
| Linux | 8.76% |
| Mac OS | 62.01% |
| Windows | 88.05% |
| Limit | Values - Support |
|---|---|
| maxBindGroups | 4 - 100% 7 - 10.35% 8 - 10.34% 11 - 5.82% |
| maxBindGroupsPlusVertexBuffers | 12 - 100% 23 - 99.99% 24 - 99.98% 30 - 5.97% |
| maxBindingsPerBindGroup | 640 - 100% 1000 - 99.97% 65535 - 10.14% |
| maxBufferSize | 268435456 - 100% 322122544 - 97.92% 429496728 - 96.99% 536870912 - 95.94% 644245092 - 95.93% 715827880 - 95.73% 858993456 - 95.69% 1073741824 - 95.68% 1288490188 - 87.37% 1430224896 - 87.37% 1431655764 - 87.2% 2010044824 - 87.18% 2147483644 - 87.07% 2147483647 - 86.76% |
| maxColorAttachmentBytesPerSample | 32 - 100% 64 - 71.68% 128 - 65.75% |
| maxColorAttachments | 8 - 100% |
| maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 84.6% 768 - 84.6% 1024 - 80.66% |
| maxComputeWorkgroupSizeX | 256 - 100% 512 - 84.6% 1024 - 84.6% |
| maxComputeWorkgroupSizeY | 256 - 100% 512 - 84.82% 1024 - 84.82% |
| maxComputeWorkgroupSizeZ | 64 - 100% 512 - 6.36% 1024 - 6.36% |
| maxComputeWorkgroupsPerDimension | 65535 - 100% |
| maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.23% 49152 - 13.33% 65536 - 13.28% |
| maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 83.08% 16 - 5.95% 32 - 5.93% 65535 - 5.93% |
| maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 82.44% 15 - 5.94% 16 - 5.92% 32 - 5.9% 65535 - 5.89% |
| maxFragmentCombinedOutputResources | |
| maxInterStageShaderComponents | 60 - 100% 64 - 96.65% 112 - 93.03% 124 - 70.2% |
| maxInterStageShaderVariables | 16 - 100% 28 - 91.11% 32 - 5.89% 124 - 5.86% |
| maxSampledTexturesPerShaderStage | 16 - 100% 44 - 10.47% 64 - 4.55% |
| maxSamplersPerShaderStage | 16 - 100% 22 - 10.02% 64 - 4.1% |
| maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 97.07% 322122544 - 91.11% 429496728 - 90.14% 536870912 - 89.07% 644245092 - 87.44% 715827880 - 87.25% 858993456 - 87.23% 1073741824 - 87.21% 1288490188 - 71.36% 1430224896 - 71.35% 1431655764 - 71.2% 2010044824 - 71.18% 2147483644 - 71.06% 2147483647 - 13.56% |
| maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.63% 16 - 10.26% 31 - 10.21% 44 - 9.76% 64 - 3.92% |
| maxStorageTexturesPerShaderStage | 4 - 100% 8 - 87.22% 16 - 10.37% 44 - 10.32% 64 - 4.49% |
| maxTextureArrayLayers | 256 - 100% 2048 - 99.09% |
| maxTextureDimension1D | 8192 - 100% 16384 - 99.3% |
| maxTextureDimension2D | 8192 - 100% 16384 - 99.32% |
| maxTextureDimension3D | 2048 - 100% |
| maxUniformBufferBindingSize | 65536 - 100% 134217728 - 6.59% 268435456 - 6.56% 322122544 - 4.53% 429496728 - 3.56% 536870912 - 2.48% 644245092 - 2.47% 715827880 - 2.26% 858993456 - 2.24% 1073741824 - 2.23% 1288490188 - 0.58% 1430224896 - 0.57% |
| maxUniformBuffersPerShaderStage | 12 - 100% 15 - 10.33% 31 - 10.33% 44 - 9.87% 64 - 3.99% |
| maxVertexAttributes | 16 - 100% 29 - 86.53% 30 - 86.49% 31 - 4.51% 32 - 4.06% |
| maxVertexBufferArrayStride | 2048 - 100% 4095 - 5.89% 65532 - 5.86% |
| maxVertexBuffers | 8 - 100% 12 - 10.47% 16 - 4.55% |
| minStorageBufferOffsetAlignment | 32 - 100% 64 - 90.01% 256 - 90.01% |
| minUniformBufferOffsetAlignment | 32 - 100% 64 - 94.19% 256 - 94.14% |