Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 64.47% |
Chromium OS | 84.33% |
iOS | 0.52% |
Linux | 8.2% |
Mac OS | 57.83% |
Windows | 81.54% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 20 - 100% 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.94% |
maxBufferSize | 268435456 - 100% 322122544 - 99.98% 429496728 - 99.97% 858993456 - 99.95% 1073741824 - 99.95% 1120986724 - 95.45% 1288490188 - 95.45% 1681480088 - 95.44% 1717986916 - 95.44% 2147483644 - 95.43% 2147483647 - 95.42% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 75.35% 128 - 75.15% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 83.74% 768 - 83.74% 1024 - 83.71% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 83.74% 1024 - 83.74% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 83.74% 1024 - 83.74% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.21% 49152 - 12.2% 65536 - 12.18% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 87.98% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 87.98% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 98.14% 112 - 93.68% |
maxInterStageShaderVariables | 15 - 100% 16 - 99.99% 28 - 94.08% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 91.49% 322122544 - 91.47% 429496728 - 91.45% 536870912 - 91.44% 858993456 - 89.05% 1073741824 - 89.05% 1120986724 - 78.39% 1288490188 - 78.39% 1681480088 - 78.38% 1717986916 - 78.38% 2147483644 - 78.37% 2147483647 - 14.97% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.67% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 88.02% |
maxTextureArrayLayers | 256 - 100% 1024 - 97.82% 2048 - 97.81% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.99% 16384 - 99.18% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.99% 16383 - 99.18% 16384 - 99.18% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.99% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.99% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 86.83% 30 - 86.83% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.99% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 256 - 99.84% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.88% 256 - 99.87% |