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Web3D Survey : WebGPU
WebGPU Support

67.31%

Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.

WebGPU Platform Support (Alphabetical)
PlatformSupport
Android64.47%
Chromium OS84.33%
iOS0.52%
Linux8.2%
Mac OS57.83%
Windows81.54%
WebGPU Features (Alphabetical)
WebGPU Limits (Alphabetical)
LimitValues - Support
maxBindGroups

4 - 100%

maxBindGroupsPlusVertexBuffers

20 - 100%

24 - 100%

maxBindingsPerBindGroup

640 - 100%

1000 - 99.94%

maxBufferSize

268435456 - 100%

322122544 - 99.98%

429496728 - 99.97%

858993456 - 99.95%

1073741824 - 99.95%

1120986724 - 95.45%

1288490188 - 95.45%

1681480088 - 95.44%

1717986916 - 95.44%

2147483644 - 95.43%

2147483647 - 95.42%

maxColorAttachmentBytesPerSample

32 - 100%

64 - 75.35%

128 - 75.15%

maxColorAttachments

8 - 100%

maxComputeInvocationsPerWorkgroup

256 - 100%

512 - 83.74%

768 - 83.74%

1024 - 83.71%

maxComputeWorkgroupSizeX

256 - 100%

512 - 83.74%

1024 - 83.74%

maxComputeWorkgroupSizeY

256 - 100%

512 - 83.74%

1024 - 83.74%

maxComputeWorkgroupSizeZ

64 - 100%

maxComputeWorkgroupsPerDimension

65535 - 100%

maxComputeWorkgroupStorageSize

16384 - 100%

32768 - 99.21%

49152 - 12.2%

65536 - 12.18%

maxDynamicStorageBuffersPerPipelineLayout

4 - 100%

8 - 87.98%

maxDynamicUniformBuffersPerPipelineLayout

8 - 100%

10 - 87.98%

maxFragmentCombinedOutputResources
maxInterStageShaderComponents

60 - 100%

64 - 98.14%

112 - 93.68%

maxInterStageShaderVariables

15 - 100%

16 - 99.99%

28 - 94.08%

maxSampledTexturesPerShaderStage

16 - 100%

maxSamplersPerShaderStage

16 - 100%

maxStorageBufferBindingSize

134217728 - 100%

268435456 - 91.49%

322122544 - 91.47%

429496728 - 91.45%

536870912 - 91.44%

858993456 - 89.05%

1073741824 - 89.05%

1120986724 - 78.39%

1288490188 - 78.39%

1681480088 - 78.38%

1717986916 - 78.38%

2147483644 - 78.37%

2147483647 - 14.97%

maxStorageBuffersPerShaderStage

8 - 100%

10 - 99.67%

maxStorageTexturesPerShaderStage

4 - 100%

8 - 88.02%

maxTextureArrayLayers

256 - 100%

1024 - 97.82%

2048 - 97.81%

maxTextureDimension1D

4096 - 100%

8192 - 99.99%

16384 - 99.18%

maxTextureDimension2D

4096 - 100%

8192 - 99.99%

16383 - 99.18%

16384 - 99.18%

maxTextureDimension3D

1024 - 100%

2048 - 99.99%

maxUniformBufferBindingSize

16384 - 100%

65536 - 99.99%

maxUniformBuffersPerShaderStage

12 - 100%

maxVertexAttributes

16 - 100%

29 - 86.83%

30 - 86.83%

maxVertexBufferArrayStride

0 - 100%

2048 - 99.99%

maxVertexBuffers

8 - 100%

minStorageBufferOffsetAlignment

32 - 100%

256 - 99.84%

minUniformBufferOffsetAlignment

32 - 100%

64 - 99.88%

256 - 99.87%