Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 67.65% |
Chromium OS | 83.77% |
iOS | 0.54% |
Linux | 8.07% |
Mac OS | 50.91% |
Windows | 80.34% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.91% |
maxBufferSize | 268435456 - 100% 322122544 - 99.99% 375809636 - 99.98% 429496728 - 99.98% 858993456 - 99.93% 966367640 - 99.91% 1073741824 - 99.91% 1288490188 - 90.19% 1610612736 - 90.19% 1717986916 - 90.19% 2147483644 - 90.18% 2147483647 - 90.17% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 60.11% 128 - 59.9% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 74.22% 768 - 74.22% 1024 - 74.19% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 74.22% 1024 - 74.22% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 74.22% 1024 - 74.22% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 98.57% 49152 - 15.08% 65536 - 15.05% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 85.25% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 85.23% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 98.01% 112 - 88.53% |
maxInterStageShaderVariables | 15 - 100% 16 - 99.99% 28 - 88.48% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 76.7% 322122544 - 76.69% 375809636 - 76.69% 429496728 - 76.69% 805306368 - 76.65% 858993456 - 76.65% 966367640 - 76.63% 1073741824 - 76.62% 1288490188 - 63.48% 1610612736 - 63.48% 1717986916 - 63.48% 2147483644 - 63.47% 2147483647 - 10.83% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.57% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 85.29% |
maxTextureArrayLayers | 256 - 100% 1024 - 96.44% 2048 - 96.38% 4096 - 0.91% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.95% 16384 - 97.95% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.95% 16383 - 97.94% 16384 - 97.89% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.95% 4096 - 0.98% 16383 - 0.97% 16384 - 0.92% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.95% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 29 - 83.31% 30 - 83.3% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.93% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 256 - 99.83% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.87% 256 - 99.86% |