Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 63.91% |
Chromium OS | 84.14% |
iOS | 2.96% |
Linux | 8.31% |
Mac OS | 56.72% |
Windows | 80.74% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% 7 - 0.5% 8 - 0.5% |
maxBindGroupsPlusVertexBuffers | 0 - 100% 20 - 100% 23 - 100% 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.95% |
maxBufferSize | 268435456 - 100% 322122544 - 99.95% 429496728 - 99.85% 805306368 - 99.68% 858993456 - 99.68% 1073741824 - 99.67% 1288490188 - 94.92% 1610612736 - 94.91% 1717986916 - 94.91% 2147483644 - 94.89% 2147483647 - 94.87% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 73.81% 128 - 73.28% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 82.36% 768 - 82.36% 1024 - 82.32% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 82.36% 1024 - 82.36% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 82.36% 1024 - 82.36% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.13% 49152 - 12.95% 65536 - 12.93% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 87.18% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 87.17% |
maxFragmentCombinedOutputResources | 8 - 100% |
maxInterStageShaderComponents | 60 - 100% 64 - 98.92% 112 - 93.75% |
maxInterStageShaderVariables | 15 - 100% 16 - 99.99% 28 - 93.7% |
maxSampledTexturesPerShaderStage | 16 - 100% 44 - 0.5% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 90.84% 322122544 - 90.79% 429496728 - 90.69% 536870912 - 90.52% 805306368 - 88.04% 858993456 - 88.04% 1073741824 - 88.03% 1288490188 - 76.38% 1610612736 - 76.38% 1717986916 - 76.37% 2147483644 - 76.36% 2147483647 - 15.05% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.63% 31 - 0.5% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 87.23% 44 - 0.5% |
maxTextureArrayLayers | 256 - 100% 1024 - 97.75% 2048 - 97.74% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.99% 16384 - 99.04% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.99% 16383 - 99.04% 16384 - 99.04% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.99% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.99% |
maxUniformBuffersPerShaderStage | 12 - 100% 31 - 0.5% |
maxVertexAttributes | 16 - 100% 29 - 85.92% 30 - 85.92% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.99% |
maxVertexBuffers | 8 - 100% 12 - 0.5% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 99.52% 256 - 99.52% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.56% 256 - 99.55% |