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dual-source-blending

Real-world WebGPU feature support statistics for dual-source-blending across browsers, devices, and platforms.

Adds dual-source blending outputs for more advanced compositing. This lets the shader provide extra blend data so the hardware can combine colors in more flexible ways.

Want to check this browser directly? Open the WebGPU Capabilities Report.

Overall Support

This chart shows what share of recent reports support dual-source-blending.

78.07%
overall support

Platform Support

This table shows how support for dual-source-blending varies by platform.
PlatformSupport
Android67.53%
Chromium OS99.48%
iOS0%
Linux76.18%
Mac OS67.1%
Windows91.74%

Browser Support

This table shows how support for dual-source-blending varies by browser family.
BrowserSupport
Chrome/Chromium92.57%
Edge98.67%
Firefox0.31%
Opera97.44%
Other44.31%
Safari0%
Samsung Internet66.01%