dual-source-blending
Real-world WebGPU feature support statistics for dual-source-blending across browsers, devices, and platforms.
Adds dual-source blending outputs for more advanced compositing. This lets the shader provide extra blend data so the hardware can combine colors in more flexible ways.
Want to check this browser directly? Open the WebGPU Capabilities Report.
Overall Support
This chart shows what share of recent reports support dual-source-blending.
78.07%
overall support
Platform Support
| Platform | Support |
|---|---|
| Android | 67.53% |
| Chromium OS | 99.48% |
| iOS | 0% |
| Linux | 76.18% |
| Mac OS | 67.1% |
| Windows | 91.74% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 92.57% |
| Edge | 98.67% |
| Firefox | 0.31% |
| Opera | 97.44% |
| Other | 44.31% |
| Safari | 0% |
| Samsung Internet | 66.01% |