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dual-source-blending

Adds dual-source blending outputs for more advanced compositing. This lets the shader provide extra blend data so the hardware can combine colors in more flexible ways.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

78.1%
of browsers tested for this feature

Platform Support

PlatformSupport
Android68.12%
Chromium OS99.2%
iOS0.04%
Linux78.26%
Mac OS65.92%
Windows93.86%

Browser Support

BrowserSupport
Chrome/Chromium92.99%
Edge98.78%
Firefox24.15%
Opera96.82%
Other39.03%
Safari0.04%
Samsung Internet67.15%

Vendor Support

VendorSupport
amd98.83%
apple52.8%
arm48.22%
google0%
img-tec100%
intel99.43%
intelr0%
microsoft100%
nvidia99.4%
qualcomm99.41%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-499.51%
amd - gcn-598.8%
amd - rdna-199.34%
amd - rdna-299.87%
amd - rdna-3100%
apple - apple0%
apple - metal-3100%
arm - bifrost65.87%
arm - valhall37.56%
intel - gen-1199.4%
intel - gen-12lp99.71%
intel - gen-894.59%
intel - gen-999.38%
intel - xe-2lpg100%
intel - xe-lpg100%
nvidia - ampere99.5%
nvidia - blackwell100%
nvidia - kepler94.79%
nvidia - lovelace99.7%
nvidia - maxwell99.69%
nvidia - pascal99.86%
nvidia - turing99.01%
qualcomm - adreno-6xx99.54%
qualcomm - adreno-7xx99.34%
qualcomm - adreno-8xx100%