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dual-source-blending

Adds dual-source blending outputs for more advanced compositing. This lets the shader provide extra blend data so the hardware can combine colors in more flexible ways.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

82.38%
of browsers tested for this feature

Platform Support

PlatformSupport
Android70.72%
Chromium OS99.82%
iOS0.08%
Linux85.01%
Mac OS69.08%
Windows99.26%

Browser Support

BrowserSupport
Chrome/Chromium93.91%
Edge99.11%
Firefox92.88%
Opera97.22%
Other29.79%
Safari0.11%
Samsung Internet71.66%

Vendor Support

VendorSupport
amd99.09%
apple49.06%
arm53.93%
google0%
img-tec100%
intel99.37%
intelr0%
microsoft100%
nvidia99.47%
qualcomm99.39%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-499.86%
amd - gcn-599.43%
amd - rdna-199.68%
amd - rdna-2100%
amd - rdna-3100%
apple - apple0%
apple - metal-3100%
arm - bifrost72.16%
arm - valhall41.36%
intel - gen-1199.43%
intel - gen-12lp99.67%
intel - gen-895.19%
intel - gen-999.23%
intel - xe-2lpg100%
intel - xe-lpg100%
nvidia - ampere99.5%
nvidia - blackwell100%
nvidia - kepler94.77%
nvidia - lovelace99.83%
nvidia - maxwell98.1%
nvidia - pascal99.72%
nvidia - turing99.44%
qualcomm - adreno-6xx99.36%
qualcomm - adreno-7xx99.19%
qualcomm - adreno-8xx100%