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dual-source-blending

Adds dual-source blending outputs for more advanced compositing. This lets the shader provide extra blend data so the hardware can combine colors in more flexible ways.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

82.18%
of browsers tested for this feature

Platform Support

PlatformSupport
Android70.09%
Chromium OS99.73%
iOS0.09%
Linux84.01%
Mac OS70.34%
Windows99.15%

Browser Support

BrowserSupport
Chrome/Chromium93.45%
Edge98.79%
Firefox90.47%
Opera96.88%
Other29.96%
Safari0.08%
Samsung Internet71.63%

Vendor Support

VendorSupport
amd99.04%
apple49.84%
arm53.19%
google0%
img-tec100%
intel99.38%
intelr0%
microsoft100%
nvidia99.47%
qualcomm99.5%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-499.87%
amd - gcn-599.41%
amd - rdna-199.7%
amd - rdna-299.9%
amd - rdna-3100%
apple - apple0%
apple - metal-3100%
arm - bifrost71.4%
arm - valhall42.21%
intel - gen-1199.56%
intel - gen-12lp99.62%
intel - gen-892.16%
intel - gen-999.42%
intel - xe-2lpg100%
intel - xe-lpg100%
nvidia - ampere99.53%
nvidia - blackwell100%
nvidia - kepler95.7%
nvidia - lovelace99.86%
nvidia - maxwell97.42%
nvidia - pascal99.14%
nvidia - turing99.62%
qualcomm - adreno-6xx99.69%
qualcomm - adreno-7xx99.2%
qualcomm - adreno-8xx100%