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dual-source-blending

Adds dual-source blending outputs for more advanced compositing. This lets the shader provide extra blend data so the hardware can combine colors in more flexible ways.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

83.17%
of browsers tested for this feature

Platform Support

PlatformSupport
Android67.64%
Chromium OS99.8%
iOS0.09%
Linux86.91%
Mac OS70.54%
Windows99.12%

Browser Support

BrowserSupport
Chrome/Chromium93.93%
Edge98.68%
Firefox93.25%
Opera97.75%
Other33.98%
Safari0.06%
Samsung Internet71.4%

Vendor Support

VendorSupport
amd98.88%
apple51.42%
arm51.94%
google0%
img-tec100%
intel99.33%
intelr0%
microsoft94.74%
nvidia99.35%
qualcomm99.4%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-499.28%
amd - gcn-599.05%
amd - rdna-1100%
amd - rdna-2100%
amd - rdna-3100%
apple - apple0%
apple - metal-399.79%
arm - bifrost71.87%
arm - valhall38.58%
intel - gen-1199.43%
intel - gen-12lp99.58%
intel - gen-894.84%
intel - gen-999.18%
intel - xe-2lpg100%
intel - xe-lpg100%
nvidia - ampere99.54%
nvidia - blackwell100%
nvidia - kepler95.18%
nvidia - lovelace99.77%
nvidia - maxwell99%
nvidia - pascal98.57%
nvidia - turing99.26%
qualcomm - adreno-6xx99.44%
qualcomm - adreno-7xx99.31%
qualcomm - adreno-8xx100%