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dual-source-blending

Adds dual-source blending outputs for more advanced compositing. This lets the shader provide extra blend data so the hardware can combine colors in more flexible ways.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

82.13%
of browsers tested for this feature

Platform Support

PlatformSupport
Android70.61%
Chromium OS99.82%
iOS0.12%
Linux86.31%
Mac OS71.01%
Windows99.04%

Browser Support

BrowserSupport
Chrome/Chromium93.92%
Edge98.97%
Firefox92.25%
Opera97.47%
Other35.9%
Safari2.75%
Samsung Internet73.78%

Vendor Support

VendorSupport
0x10de0%
amd98.88%
apple49.63%
arm55.13%
google0%
huawei0%
img-tec100%
intel99.41%
intelr0%
microsoft100%
nvidia99.5%
qualcomm99.56%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-499.72%
amd - gcn-599.03%
amd - rdna-199.72%
amd - rdna-299.93%
amd - rdna-3100%
apple - apple1.37%
apple - metal-399.86%
arm - bifrost69.71%
arm - valhall44.77%
intel - gen-1199.83%
intel - gen-12lp99.56%
intel - gen-893.77%
intel - gen-999.39%
intel - xe-2lpg100%
intel - xe-lpg100%
nvidia - ampere99.64%
nvidia - blackwell100%
nvidia - kepler93.62%
nvidia - lovelace99.84%
nvidia - maxwell99.46%
nvidia - pascal99.23%
nvidia - turing99.57%
qualcomm - adreno-6xx99.27%
qualcomm - adreno-7xx99.73%
qualcomm - adreno-8xx100%