indirect-first-instance
Real-world WebGPU feature support statistics for indirect-first-instance across browsers, devices, and platforms.
Allows indirect draw commands to set the first instance value. Indirect drawing means the GPU reads draw parameters from a buffer instead of the CPU issuing every draw directly.
Want to check this browser directly? Open the WebGPU Capabilities Report.
Overall Support
This chart shows what share of recent reports support indirect-first-instance.
99.98%
overall support
Platform Support
| Platform | Support |
|---|---|
| Android | 99.79% |
| Chromium OS | 100% |
| iOS | 100% |
| Linux | 99.92% |
| Mac OS | 100% |
| Windows | 100% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 99.97% |
| Edge | 100% |
| Firefox | 100% |
| Opera | 100% |
| Other | 100% |
| Safari | 100% |
| Samsung Internet | 100% |