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texture-component-swizzle#

Real-world WebGPU feature support statistics for texture-component-swizzle across browsers, devices, and platforms.

Lets texture views remap or duplicate RGBA channels, such as reading a red-only texture as .rrr. Swizzle happens at view creation, so the original texture data stays unchanged.

Want to check this browser directly? Open the WebGPU Capabilities Report.

Overall Support#

This chart shows what share of recent reports support texture-component-swizzle.

0%
overall support

Platform Support#

This table shows how support for texture-component-swizzle varies by platform.
PlatformSupport
Android0%
Chromium OS0%
iOS0%
Linux0%
Mac OS0%
Windows0%

Browser Support#

This table shows how support for texture-component-swizzle varies by browser family.
BrowserSupport
Chrome/Chromium0%
Edge0%
Firefox0%
Opera0%
Other0%
Safari0%
Samsung Internet0%

Vendor Support#

This table shows how support for texture-component-swizzle varies by GPU vendor across all platforms.
VendorSupport
amd95.95%
apple51.61%
arm100%
google100%
img-tec100%
intel97.41%
Intel0%
intelr0%
microsoft0%
nvidia99.21%
qualcomm97.87%
samsung0%

Vendor Architecture Support#

This table shows how support for texture-component-swizzle varies by reported GPU vendor and architecture across all platforms.
Vendor - ArchitectureSupport
amd - amd0%
amd - gcn-4100%
amd - gcn-5100%
amd - rdna-1100%
amd - rdna-295.83%
amd - rdna-3100%
amd - rdna-4100%
apple - apple0%
apple - metal-3100%
arm - bifrost100%
arm - valhall100%
intel - gen-11100%
intel - gen-12lp97.12%
intel - gen-8100%
intel - gen-998.81%
intel - xe-lpg94.44%
nvidia - ampere100%
nvidia - blackwell100%
nvidia - lovelace100%
nvidia - maxwell100%
nvidia - pascal100%
nvidia - turing100%
qualcomm - adreno-6xx90.91%
qualcomm - adreno-7xx100%
qualcomm - adreno-8xx100%