Skip to content

maxComputeInvocationsPerWorkgroup

Real-world WebGPU limit support statistics for maxComputeInvocationsPerWorkgroup across browsers, devices, and platforms.

Maximum total shader invocations allowed in one compute workgroup. A workgroup is a cooperating batch of compute shader invocations that can share memory and synchronize.

Want to check this browser directly? Open the WebGPU Capabilities Report.

Overall Support

This table shows which reported values appear for maxComputeInvocationsPerWorkgroup and how common each value is.

ValueSupport
256100%
51293%
76893%
102493%

Platform Support

This table shows which values are reported for maxComputeInvocationsPerWorkgroup on each platform and how common they are.
PlatformSupport
Android
256100%
102462%
Chromium OS
256100%
102429%
iOS
256100%
102499%
Linux
256100%
102486%
Mac OS
256100%
51299%
102499%
Windows
256100%
768100%
1024100%

Browser Support

This table shows which values are reported for maxComputeInvocationsPerWorkgroup in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
256100%
102491%
Edge
256100%
1024100%
Firefox
256100%
768100%
102498%
Opera
256100%
102498%
Other
256100%
102497%
Safari
256100%
51299%
102499%
Samsung Internet
256100%
102464%