maxStorageBuffersInVertexStage# Real-world WebGPU limit support statistics for maxStorageBuffersInVertexStage across browsers, devices, and platforms. The WebGPU standard requires a minimum of 8.
Maximum number of storage buffers available to the vertex stage. Storage buffers are often used when shaders need large data sets or writable outputs.
Want to check this browser directly? Open the WebGPU Capabilities Report .
This table shows which reported values appear for maxStorageBuffersInVertexStage and how common each value is.
This table shows which values are reported for maxStorageBuffersInVertexStage in each browser family and how common they are. Browser Support Chrome/Chromium Edge Firefox Opera Other Safari Samsung Internet
This table shows which maxStorageBuffersInVertexStage values are reported by GPU vendor across all platforms. Vendor Support amd apple 8 100% 10 100% 44 15% 2147483647 3%
arm img-tec intel nvidia qualcomm
This table shows which maxStorageBuffersInVertexStage values are reported by GPU vendor and architecture across all platforms. Vendor - Architecture Support amd - gcn-1 amd - gcn-4 amd - gcn-5 amd - rdna-1 amd - rdna-2 amd - rdna-3 amd - rdna-4 apple - apple apple - metal-3 arm - bifrost arm - gen-5 arm - valhall intel - gen-11 intel - gen-12lp intel - gen-8 intel - gen-9 intel - xe-lpg nvidia - ampere nvidia - blackwell nvidia - lovelace nvidia - pascal nvidia - turing qualcomm - adreno-6xx qualcomm - adreno-7xx qualcomm - adreno-8xx