maxStorageTexturesInVertexStage# Real-world WebGPU limit support statistics for maxStorageTexturesInVertexStage across browsers, devices, and platforms. The WebGPU standard requires a minimum of 4.
Maximum number of storage textures available to the vertex stage. Storage textures expose image-like resources that shaders can read or write directly.
Want to check this browser directly? Open the WebGPU Capabilities Report .
This table shows which reported values appear for maxStorageTexturesInVertexStage and how common each value is.
This table shows which values are reported for maxStorageTexturesInVertexStage in each browser family and how common they are. Browser Support Chrome/Chromium Edge Firefox Opera Other Safari Samsung Internet
This table shows which maxStorageTexturesInVertexStage values are reported by GPU vendor across all platforms. Vendor Support amd apple 4 100% 8 100% 44 14% 2147483647 2%
arm img-tec intel nvidia qualcomm
This table shows which maxStorageTexturesInVertexStage values are reported by GPU vendor and architecture across all platforms. Vendor - Architecture Support amd - gcn-1 amd - gcn-4 amd - gcn-5 amd - rdna-1 amd - rdna-2 amd - rdna-3 apple - apple apple - metal-3 arm - bifrost arm - gen-5 arm - valhall intel - gen-11 intel - gen-12lp intel - gen-8 intel - gen-9 intel - xe-2lpg intel - xe-lpg nvidia - ampere nvidia - blackwell nvidia - lovelace nvidia - pascal nvidia - turing qualcomm - adreno-6xx qualcomm - adreno-7xx qualcomm - adreno-8xx