maxVertexBufferArrayStride
Real-world WebGPU limit support statistics for maxVertexBufferArrayStride across browsers, devices, and platforms.
Largest stride allowed for one vertex buffer layout. Stride is the byte distance from one vertex entry in a buffer to the next.
Want to check this browser directly? Open the WebGPU Capabilities Report.
Overall Support
This table shows which reported values appear for maxVertexBufferArrayStride and how common each value is.
| Value | Support |
|---|
| 2048 | 100% |
| 4092 | 13% |
| 4095 | 13% |
| 16380 | 13% |
| 65532 | 13% |
Platform Support
This table shows which values are reported for maxVertexBufferArrayStride on each platform and how common they are.| Platform | Support |
|---|
| Android | |
| Chromium OS | |
| iOS | |
| Linux | |
| Mac OS | |
| Windows | |
Browser Support
This table shows which values are reported for maxVertexBufferArrayStride in each browser family and how common they are.| Browser | Support |
|---|
| Chrome/Chromium | |
| Edge | |
| Firefox | | 2048 | 100% | | 4092 | 2% | | 4095 | 1% | | 16380 | 1% | | 65532 | 1% |
|
| Opera | |
| Other | |
| Safari | |
| Samsung Internet | |