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minUniformBufferOffsetAlignment

Real-world WebGPU limit support statistics for minUniformBufferOffsetAlignment across browsers, devices, and platforms.

Required alignment for uniform buffer offsets. This determines how tightly several uniform-buffer regions can be packed into one larger buffer.

Want to check this browser directly? Open the WebGPU Capabilities Report.

Overall Support

This table shows which reported values appear for minUniformBufferOffsetAlignment and how common each value is.

ValueSupport
32100%
6489%
25688%

Platform Support

This table shows which values are reported for minUniformBufferOffsetAlignment on each platform and how common they are.
PlatformSupport
Android
32100%
256100%
Chromium OS
256100%
iOS
32100%
2561%
Linux
32100%
6495%
25689%
Mac OS
32100%
25679%
Windows
64100%
256100%

Browser Support

This table shows which values are reported for minUniformBufferOffsetAlignment in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
32100%
6498%
25698%
Edge
32100%
256100%
Firefox
32100%
6498%
25696%
Opera
32100%
25699%
Other
32100%
25643%
Safari
32100%
25614%
Samsung Internet
256100%